compiler, testing: Build System for Compilation

The compilation code was written as a precursor for implementation
with macros. The updates in this commit make the switch.

There is still plenty to do:

1. Comment Walker.
2. Comment Macros.

Signed-off-by: Will Hawkins <hawkinsw@obs.cr>
This commit is contained in:
Will Hawkins
2026-04-27 08:39:40 -04:00
parent f2bd53ce5f
commit 0f0662709e
12 changed files with 698 additions and 565 deletions
+33 -35
View File
@@ -179,11 +179,9 @@ public struct Parser {
static func Compile(
node: Node, withContext context: CompilerContext
) -> Result<(InstantiatedParserState, CompilerContext)> {
var walker = Walker(node: node)
var currentChildIdx = 0
var currentChildIdxSafe = 1
var currentChild: Node? = .none
var current_node: Node? = .none
guard let node_type = node.nodeType,
node_type == "parserState"
@@ -192,50 +190,50 @@ public struct Parser {
ErrorOnNode(node: node, withError: "Did not find a parser state declaration"))
}
if node.childCount < currentChildIdxSafe {
return Result.Error(
ErrorOnNode(node: node, withError: "Missing elements in parser state declaration"))
}
#MustOr(
result: current_node, thing: walker.getNext(),
or: Result<(InstantiatedParserState, CompilerContext)>.Error(
ErrorOnNode(
node: node, withError: "Missing elements in parser state declaration")))
currentChild = node.child(at: currentChildIdx)
if currentChild!.nodeType == "annotations" {
if current_node!.nodeType == "annotations" {
return Result.Error(
ErrorOnNode(
node: currentChild!, withError: "Annotations in parser state are not yet handled."))
node: current_node!, withError: "Annotations in parser state are not yet handled."))
// Would increment here.
}
// Skip the keyword state
currentChildIdx += 1
currentChildIdxSafe += 1
if node.childCount < currentChildIdxSafe {
return Result.Error(
ErrorOnNode(node: node, withError: "Missing elements in parser state declaration"))
}
walker.next()
#MustOr(
result: current_node, thing: walker.getNext(),
or: Result<(InstantiatedParserState, CompilerContext)>.Error(
ErrorOnNode(
node: node, withError: "Missing elements in parser state declaration")))
currentChild = node.child(at: currentChildIdx)
let maybe_state_identifier = Identifier.Compile(
node: currentChild!, withContext: context)
node: current_node!, withContext: context)
guard case Result.Ok(let state_identifier) = maybe_state_identifier else {
return Result.Error(maybe_state_identifier.error()!)
}
walker.next()
// Skip the '{'
currentChildIdx += 2
currentChildIdxSafe += 2
walker.next()
#MustOr(
result: current_node, thing: walker.getNext(),
or: Result<(InstantiatedParserState, CompilerContext)>.Error(
ErrorOnNode(
node: node, withError: "Missing body of state declaration")))
var parse_errs: [Error] = Array()
var current_context = context
var parsed_s: [EvaluatableStatement] = Array()
if node.childCount < currentChildIdxSafe {
return Result.Error(ErrorOnNode(node: node, withError: "Missing body of state declaration"))
}
currentChild = node.child(at: currentChildIdx)
if currentChild!.nodeType == "parserStatements" {
if current_node!.nodeType == "parserStatements" {
switch Statements.Compile(
node: currentChild!, withContext: current_context)
node: current_node!, withContext: current_context)
{
case .Ok(let (state_statements, updated_context)):
parsed_s = state_statements
@@ -243,8 +241,7 @@ public struct Parser {
case .Error(let error):
parse_errs.append(error)
}
currentChildIdx += 1
currentChildIdxSafe += 1
walker.next()
}
if !parse_errs.isEmpty {
@@ -255,13 +252,14 @@ public struct Parser {
}.joined(separator: ";")))
}
if node.childCount < currentChildIdxSafe {
return Result.Error(
ErrorOnNode(node: node, withError: "Missing transition statement of state declaration"))
}
currentChild = node.child(at: currentChildIdx)
#MustOr(
result: current_node, thing: walker.getNext(),
or: Result<(InstantiatedParserState, CompilerContext)>.Error(
ErrorOnNode(
node: node, withError: "Missing transition statement of state declaration")))
return TransitionStatement.Compile(
node: currentChild!, forState: state_identifier, withStatements: parsed_s,
node: current_node!, forState: state_identifier, withStatements: parsed_s,
withContext: current_context)
}
}