compiler, testing: Build System for Compilation

The compilation code was written as a precursor for implementation
with macros. The updates in this commit make the switch.

There is still plenty to do:

1. Comment Walker.
2. Comment Macros.

Signed-off-by: Will Hawkins <hawkinsw@obs.cr>
This commit is contained in:
Will Hawkins
2026-04-27 08:39:40 -04:00
parent f2bd53ce5f
commit 0f0662709e
12 changed files with 698 additions and 565 deletions
+54
View File
@@ -0,0 +1,54 @@
// p4rse, Copyright 2026, Will Hawkins
//
// This file is part of p4rse.
//
// This file is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
import Common
import SwiftTreeSitter
import TreeSitterP4
public struct Walker {
var currentChildIdx: Int
let childCount: Int
let node: Node
public init(node: Node) {
self.currentChildIdx = 0
self.childCount = node.childCount
self.node = node
}
public mutating func next() {
self.currentChildIdx += 1
}
public func getNext() -> Node? {
// If it is safe, then return the node!
if self.currentChildIdx < self.childCount {
return self.node.child(at: self.currentChildIdx)!
}
return .none
}
public func overUntil(n: Int, todo: (Node) -> Result<()>) -> Result<()> {
for currentChildIdx in currentChildIdx..<n {
let currentChild = node.child(at: currentChildIdx)!
if case Result.Error(let e) = todo(currentChild) {
return Result<()>.Error(e)
}
}
return Result.Ok(())
}
}