compiler, runtime: Begin Runtime Refactor
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Ultimately, the goal is to completely separate the compilation from
the runtime to make it possible to have the interpreter/evaluator
be "just another" entity that can perform meaningful work when
given a parsed GP4 program.

Signed-off-by: Will Hawkins <hawkinsw@obs.cr>
This commit is contained in:
Will Hawkins
2026-05-29 08:41:49 -04:00
parent 18461a9215
commit 44e93e4cda
30 changed files with 1264 additions and 854 deletions
+14 -1
View File
@@ -95,7 +95,7 @@ import P4Lang
let result = try! #require(p.parse(simple))
#expect(
#RequireErrorResult<(EvaluatableStatement, CompilerContext)>(
#RequireErrorResult<ParserAssignmentStatement>(
ErrorWithLocation(sourceLocation: SourceLocation(2, 154), withError: "Did not find assignment statement"),
ParserAssignmentStatement.Compile( // Note: Calling ParserAssignmentStatement compilation directly.
node: result.rootNode!, withContext: CompilerContext())))
@@ -182,3 +182,16 @@ import P4Lang
#expect(#RequireOkResult(SpecialCompilers.ProgramCompiler.Compile(simple)))
}
@Test func test_simple_compiler_with_instantiation() async throws {
let simple_instantiation_program = """
parser MainParser() {
state start {
transition accept;
}
};
MainParser() mp;
"""
#expect(#RequireOkResult(SpecialCompilers.ProgramCompiler.Compile(simple_instantiation_program)))
}