Parse Struct Declarations
Signed-off-by: Will Hawkins <hawkinsw@obs.cr>
This commit is contained in:
@@ -42,16 +42,16 @@ public func ErrorOnNode(node: Node, withError error: String) -> Error {
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/// Context for compilation.
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public struct CompilerContext {
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let names: VarTypeScopes
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let instances: VarTypeScopes
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let types: TypeTypeScopes
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public init(withNames _names: VarTypeScopes) {
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names = _names
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public init(withInstances _instances: VarTypeScopes) {
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instances = _instances
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types = TypeTypeScopes()
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}
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public init(withNames _names: VarTypeScopes, withTypes _types: TypeTypeScopes) {
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names = _names
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public init(withInstances _instances: VarTypeScopes, withTypes _types: TypeTypeScopes) {
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instances = _instances
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types = _types
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}
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@@ -61,8 +61,8 @@ public struct CompilerContext {
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///
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/// - Parameter names: a ``TypeScopes`` with the updated names for the newly created compiler context.
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/// - Returns: A new compiler context based on the current with the same types and new names.
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public func update(newNames names: VarTypeScopes) -> CompilerContext {
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return CompilerContext(withNames: names, withTypes: self.types)
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public func update(newInstances instances: VarTypeScopes) -> CompilerContext {
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return CompilerContext(withInstances: instances, withTypes: self.types)
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}
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/// Update a compiler context
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@@ -72,7 +72,7 @@ public struct CompilerContext {
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/// - Parameter types: a ``TypeScopes`` with the updated types for the newly created compiler context.
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/// - Returns: A new compiler context based on the current with the same names and new types.
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public func update(newTypes types: TypeTypeScopes) -> CompilerContext {
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return CompilerContext(withNames: self.names, withTypes: types)
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return CompilerContext(withInstances: self.instances, withTypes: types)
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}
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}
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@@ -0,0 +1,262 @@
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// p4rse, Copyright 2026, Will Hawkins
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//
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// This file is part of p4rse.
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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import Common
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import P4Lang
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import P4Runtime
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import SwiftTreeSitter
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import TreeSitterExtensions
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import TreeSitterP4
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extension Declaration: CompilableDeclaration {
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public static func Compile(
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node: Node, withContext context: CompilerContext
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) -> Result<(P4Type, CompilerContext)?> {
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guard let node_type = node.nodeType,
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node_type == "type_declaration"
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else {
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return .Ok(.none)
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}
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// Assume that it is a struct declaration
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return StructDeclaration.Compile(node: node.child(at: 0)!, withContext: context)
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}
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}
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struct StructDeclaration {
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static func Compile(
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node: Node, withContext context: CompilerContext
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) -> Result<(P4Type, CompilerContext)?> {
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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var currentChild: Node? = .none
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guard let node_type = node.nodeType,
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node_type == "struct_declaration"
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else {
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return Result.Error(
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ErrorOnNode(node: node, withError: "Did not find a struct declaration"))
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}
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if node.childCount < currentChildIdxSafe {
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return Result.Error(
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ErrorOnNode(node: node, withError: "Missing elements in struct declaration"))
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}
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// Skip the keyword struct
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if node.childCount < currentChildIdxSafe {
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return Result.Error(
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ErrorOnNode(node: node, withError: "Missing elements in struct declaration"))
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}
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// The name of the struct type.
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currentChild = node.child(at: currentChildIdx)
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let maybe_struct_identifier = Identifier.Compile(
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node: currentChild!, withContext: context)
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guard case Result.Ok(let struct_identifier) = maybe_struct_identifier else {
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return Result.Error(maybe_struct_identifier.error()!)
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}
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currentChildIdx += 1
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currentChildIdxSafe += 1
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// Skip the '{'
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if node.childCount < currentChildIdxSafe {
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return Result.Error(
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ErrorOnNode(node: node, withError: "Missing element of struct declaration"))
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}
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currentChild = node.child(at: currentChildIdx)
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// If there are no fields, it will be a "}"
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if currentChild!.nodeType == "}" {
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let struc = P4Struct(withName: struct_identifier, andFields: P4StructFields([]))
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return Result.Ok(
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(
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struc,
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context.update(
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newTypes: context.types.declare(identifier: struct_identifier, withValue: struc))
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))
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}
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var parse_errs: [Error] = Array()
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var current_context = context
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var parsed_fields: [P4StructFieldIdentifier] = Array()
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if currentChild!.nodeType == "struct_declaration_fields" {
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currentChild!.enumerateNamedChildren { declaration_field in
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print("declaration field: \(declaration_field)")
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switch VariableDeclarationStatement.Compile(
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node: declaration_field, withContext: current_context)
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{
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case .Ok((let declaration, let updated_context)):
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let variable_declaration = declaration as! VariableDeclarationStatement
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parsed_fields.append(
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P4StructFieldIdentifier(
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id: variable_declaration.identifier, withType: variable_declaration.initializer.type()
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))
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current_context = updated_context
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case .Error(let e): parse_errs.append(e)
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}
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}
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}
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if !parse_errs.isEmpty {
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return .Error(
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Error(
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withMessage: "Error(s) parsing select cases: "
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+ (parse_errs.map { error in
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return "\(error.msg)"
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}.joined(separator: ";"))))
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}
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let declared_struct = P4Struct(
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withName: struct_identifier, andFields: P4StructFields(parsed_fields))
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return .Ok(
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(
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declared_struct,
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current_context.update(
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newTypes: current_context.types.declare(
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identifier: struct_identifier, withValue: declared_struct))
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))
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}
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}
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extension P4Lang.Parser: CompilableDeclaration {
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public static func Compile(
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node: Node, withContext context: CompilerContext
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) -> Result<(P4Type, CompilerContext)?> {
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let parser_node = node
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if parser_node.nodeType != "parserDeclaration" {
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return .Ok(.none)
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}
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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var currentChild: Node? = .none
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if parser_node.childCount < currentChildIdxSafe {
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return .Error(
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ErrorOnNode(node: parser_node, withError: "Missing elements of parser declaration"))
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}
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currentChild = parser_node.child(at: currentChildIdx)
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if currentChild!.nodeType != "parserType" {
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return .Error(
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ErrorOnNode(node: currentChild!, withError: "Missing type for parser declaration"))
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}
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let type_node = currentChild
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var parser_name: Common.Identifier? = .none
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do {
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// Parse the parser type (type_node)
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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if type_node!.childCount < currentChildIdxSafe {
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return .Error(
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ErrorOnNode(
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node: parser_node, withError: "Missing elements of parser type in parser declaration"))
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}
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var currentChild = type_node!.child(at: currentChildIdx)
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if currentChild!.nodeType == "annotations" {
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return .Error(
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ErrorOnNode(
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node: currentChild!, withError: "Annotations in parser type are not yet handled."))
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// Will increment indexes here.
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}
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// Skip the parser keyword
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if type_node!.childCount < currentChildIdxSafe {
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return .Error(
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ErrorOnNode(node: type_node!, withError: "Missing name in parser type declaration"))
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}
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currentChild = type_node?.child(at: currentChildIdx)
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switch Identifier.Compile(node: currentChild!, withContext: context) {
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case .Ok(let id): parser_name = id
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case .Error(let e):
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return .Error(e)
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}
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}
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if parser_node.childCount < currentChildIdxSafe {
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return .Error(
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ErrorOnNode(node: parser_node, withError: "Missing elements of parser declaration"))
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}
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if currentChild!.nodeType == "constructorParameters" {
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return .Error(
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ErrorOnNode(node: currentChild!, withError: "Constructor parameters are not yet handled.")
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)
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// Will increment indexes here.
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}
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// Skip the '{'
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if parser_node.childCount < currentChildIdxSafe {
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return .Error((Error(withMessage: "Missing body of parser declaration")))
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}
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currentChild = parser_node.child(at: currentChildIdx)
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if currentChild!.nodeType == "parserLocalElements" {
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return .Error(
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ErrorOnNode(node: currentChild!, withError: "Parser Local Elements are not yet handled."))
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// Will increment indexes here.
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}
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if parser_node.childCount < currentChildIdxSafe {
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return .Error((Error(withMessage: "Missing body of parser declaration")))
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}
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if currentChild!.nodeType != "parserStates" {
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return .Error(Error(withMessage: "Missing parser states in parser declaration"))
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}
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switch Parser.Compile(
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withName: parser_name!, node: currentChild!, withContext: context)
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{
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case Result.Ok((let parser, let updated_context)):
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// Create a new context with the name of the parser that was just compiled in scope.
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return .Ok(
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(
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parser,
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context.update(
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newInstances: updated_context.instances.declare(
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identifier: parser.name, withValue: parser))
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))
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case Result.Error(let error): return .Error(error)
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}
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// Assume that there is only '}' after -- the parser guaranteed that for us!
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}
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}
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@@ -43,7 +43,7 @@ extension TypedIdentifier: CompilableExpression {
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node: node, type: "identifier")
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guard
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case Result.Ok(let type) = context.names.lookup(
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case Result.Ok(let type) = context.instances.lookup(
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identifier: Common.Identifier(name: node.text!))
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else {
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return .Error(ErrorOnNode(node: node, withError: "Cannot find \(node.text!) in scope"))
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@@ -284,7 +284,8 @@ public struct Parser {
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// Parse a state in a nested scope.
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switch Parser.State.Compile(
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node: parser_state, withContext: context.update(newNames: current_context.names.enter()))
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node: parser_state,
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withContext: context.update(newInstances: current_context.instances.enter()))
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{
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case Result.Ok(let (state, updated_context)):
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parser.states = parser.states.append(state: state)
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@@ -54,13 +54,14 @@ public struct Program {
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var program = P4Lang.Program()
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// Set up a context for parsing.
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var compilation_context = CompilerContext(withNames: VarTypeScopes().enter())
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var compilation_context = CompilerContext(
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withInstances: VarTypeScopes().enter(), withTypes: TypeTypeScopes().enter())
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var errors: [Error] = Array()
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// If the caller gave any global instances, add them here.
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if let globalInstances = globalInstances {
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compilation_context = compilation_context.update(newNames: globalInstances)
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compilation_context = compilation_context.update(newInstances: globalInstances)
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}
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// If the caller gave any global types, add them here.
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@@ -68,135 +69,36 @@ public struct Program {
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compilation_context = compilation_context.update(newTypes: globalTypes)
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}
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result?.rootNode?.enumerateNamedChildren { declaration_node in
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if declaration_node.nodeType != "declaration" {
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return
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}
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// Try to parse all top-level declarations.
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result?.rootNode?.enumerateNamedChildren { (declaration_node: Node) in
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let specific_declaration_node = declaration_node.child(at: 0)!
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let parser_node = declaration_node.child(at: 0)!
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if parser_node.nodeType != "parserDeclaration" {
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return
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}
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let declaration_parsers: [CompilableDeclaration.Type] = [
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Declaration.self, P4Lang.Parser.self,
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]
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var found_parser = false
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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var currentChild: Node? = .none
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if parser_node.childCount < currentChildIdxSafe {
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errors.append(
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ErrorOnNode(node: parser_node, withError: "Missing elements of parser declaration"))
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return
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}
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currentChild = parser_node.child(at: currentChildIdx)
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if currentChild!.nodeType != "parserType" {
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errors.append(
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ErrorOnNode(node: currentChild!, withError: "Missing type for parser declaration"))
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return
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}
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let type_node = currentChild
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var parser_name: Common.Identifier? = .none
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do {
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// Parse the parser type (type_node)
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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if type_node!.childCount < currentChildIdxSafe {
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errors.append(
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ErrorOnNode(
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node: parser_node, withError: "Missing elements of parser type in parser declaration")
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)
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return
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}
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var currentChild = type_node!.child(at: currentChildIdx)
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if currentChild!.nodeType == "annotations" {
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errors.append(
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ErrorOnNode(
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node: currentChild!, withError: "Annotations in parser type are not yet handled."))
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return
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// Will increment indexes here.
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}
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// Skip the parser keyword
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if type_node!.childCount < currentChildIdxSafe {
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errors.append(
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ErrorOnNode(node: type_node!, withError: "Missing name in parser type declaration"))
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return
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}
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currentChild = type_node?.child(at: currentChildIdx)
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switch Identifier.Compile(node: currentChild!, withContext: compilation_context) {
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case .Ok(let id): parser_name = id
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for parser in declaration_parsers {
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switch parser.Compile(node: specific_declaration_node, withContext: compilation_context) {
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case .Ok(.none): {}()
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case .Ok(.some((_, let updated_context))):
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found_parser = true
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compilation_context = updated_context
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break
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case .Error(let e):
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found_parser = true
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errors.append(e)
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return
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break
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}
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}
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// It's an error if there is no parser name.
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if parser_name == .none {
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return
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}
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if parser_node.childCount < currentChildIdxSafe {
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// If none of the declaration parsers chose to parse, that's an error, too!
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if !found_parser {
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errors.append(
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ErrorOnNode(node: parser_node, withError: "Constructor parameters are not yet handled."))
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return
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ErrorOnNode(
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node: specific_declaration_node, withError: "Could not find parser for declaration node"
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))
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}
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|
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if currentChild!.nodeType == "constructorParameters" {
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errors.append(
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ErrorOnNode(node: currentChild!, withError: "Constructor parameters are not yet handled.")
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)
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return
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// Will increment indexes here.
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}
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|
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// Skip the '{'
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if parser_node.childCount < currentChildIdxSafe {
|
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errors.append(Error(withMessage: "Missing body of parser declaration"))
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return
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}
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currentChild = parser_node.child(at: currentChildIdx)
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if currentChild!.nodeType == "parserLocalElements" {
|
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errors.append(
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ErrorOnNode(node: currentChild!, withError: "Parser Local Elements are not yet handled."))
|
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return
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// Will increment indexes here.
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}
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|
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if parser_node.childCount < currentChildIdxSafe {
|
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errors.append(Error(withMessage: "Missing body of parser declaration"))
|
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return
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}
|
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|
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if currentChild!.nodeType != "parserStates" {
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errors.append(Error(withMessage: "Missing parser states in parser declaration"))
|
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return
|
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}
|
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|
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switch Parser.Compile(
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withName: parser_name!, node: currentChild!, withContext: compilation_context)
|
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{
|
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case Result.Ok((let parser, let updated_context)):
|
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// Create a new context with the name of the parser that was just compiled in scope.
|
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compilation_context = compilation_context.update(
|
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newNames: updated_context.names.declare(identifier: parser.name, withValue: parser))
|
||||
case Result.Error(let error): errors.append(error)
|
||||
}
|
||||
|
||||
// Assume that there is only '}' after -- the parser guaranteed that for us!
|
||||
}
|
||||
|
||||
if !errors.isEmpty {
|
||||
@@ -207,9 +109,15 @@ public struct Program {
|
||||
}.joined(separator: ";")))
|
||||
}
|
||||
|
||||
// Any of the instances that are in the top-level scope should go into the program!
|
||||
program.instances = Array(
|
||||
compilation_context.instances.map { (_, v) in
|
||||
v
|
||||
})
|
||||
|
||||
// Any of the types that are in the top-level scope should go into the program!
|
||||
program.types = Array(
|
||||
compilation_context.names.map { (_, v) in
|
||||
compilation_context.types.map { (_, v) in
|
||||
v
|
||||
})
|
||||
return Result.Ok(program)
|
||||
|
||||
@@ -37,3 +37,9 @@ public protocol CompilableType {
|
||||
type: SwiftTreeSitter.Node, withContext: CompilerContext
|
||||
) -> Result<P4Type?>
|
||||
}
|
||||
|
||||
public protocol CompilableDeclaration {
|
||||
static func Compile(
|
||||
node: Node, withContext context: CompilerContext
|
||||
) -> Result<(P4Type, CompilerContext)?>
|
||||
}
|
||||
|
||||
@@ -230,7 +230,7 @@ extension VariableDeclarationStatement: CompilableStatement {
|
||||
identifier: parsed_variablename, withInitializer: initializer),
|
||||
// Context with updated names to include the newly declared name.
|
||||
context.update(
|
||||
newNames: context.names.declare(
|
||||
newInstances: context.instances.declare(
|
||||
identifier: parsed_variablename, withValue: declaration_p4_type))
|
||||
))
|
||||
}
|
||||
@@ -282,7 +282,7 @@ extension ParserAssignmentStatement: CompilableStatement {
|
||||
return Result.Error(maybe_parsed_lvalue.error()!)
|
||||
}
|
||||
|
||||
let check_result = lvalue_identifier.check(to: rvalue, inScopes: context.names)
|
||||
let check_result = lvalue_identifier.check(to: rvalue, inScopes: context.instances)
|
||||
guard case .Ok(_) = check_result else {
|
||||
return Result.Error(
|
||||
ErrorOnNode(
|
||||
|
||||
@@ -50,10 +50,14 @@ extension P4Struct: CompilableType {
|
||||
public static func CompileType(
|
||||
type: SwiftTreeSitter.Node, withContext context: CompilerContext
|
||||
) -> Common.Result<(any Common.P4Type)?> {
|
||||
|
||||
let maybe_parsed_type_id = Identifier.Compile(node: type, withContext: context)
|
||||
guard case .Ok(let parsed_type_id) = maybe_parsed_type_id else {
|
||||
return .Error(maybe_parsed_type_id.error()!)
|
||||
}
|
||||
|
||||
print("Looking up \(parsed_type_id) in \(context.types)")
|
||||
|
||||
if case .Ok(let found_type) = context.types.lookup(identifier: parsed_type_id),
|
||||
let found_struct_type = found_type as? P4Struct
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user