// p4rse, Copyright 2026, Will Hawkins // // This file is part of p4rse. // // This file is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . import Common import P4Lang import P4Runtime import SwiftTreeSitter import TreeSitterExtensions import TreeSitterP4 extension Declaration: CompilableDeclaration { public static func Compile( node: Node, withContext context: CompilerContext ) -> Result<(Declaration, CompilerContext)?> { let declaration_compilers: [String: CompilableDeclaration.Type] = [ "function_declaration": FunctionDeclaration.self, "control_declaration": Control.self, "type_declaration": P4Struct.self, /// ASSUME: Type declarations are struct declarations. "extern_declaration": ExternDeclaration.self, ] guard let declaration_compiler = declaration_compilers[node.nodeType!] else { return .Ok(.none) } return declaration_compiler.Compile(node: node, withContext: context) } } extension FunctionDeclaration: CompilableDeclaration { public static func Compile( node: SwiftTreeSitter.Node, withContext context: CompilerContext ) -> Common.Result<(Declaration, CompilerContext)?> { let function_declaration_node = node #RequireNodeType( node: function_declaration_node, type: "function_declaration", nice_type_name: "Function Declaration") var walker = Walker(node: function_declaration_node) var context = context var current_node: Node? = .none #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: function_declaration_node.toSourceLocation(), withError: "Missing function declaration component"))) let maybe_function_type = Types.CompileType(type: current_node!, withContext: context) guard case .Ok(let function_type) = maybe_function_type else { return .Error(maybe_function_type.error()!) } walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: function_declaration_node.toSourceLocation(), withError: "Missing function declaration component"))) let maybe_function_name = Identifier.Compile(node: current_node!, withContext: context) guard case .Ok(let function_name) = maybe_function_name else { return .Error(maybe_function_name.error()!) } walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: function_declaration_node.toSourceLocation(), withError: "Missing function declaration component"))) let maybe_function_parameters = ParameterList.Compile(node: current_node!, withContext: context) guard case .Ok((let function_parameters, let updated_context)) = maybe_function_parameters else { return .Error(maybe_function_parameters.error()!) } context = updated_context var function_body: BlockStatement? = .none walker.next() if let body = walker.getNext() { // Add the parameters into scope. var function_scope = context.instances.enter() for parameter in function_parameters.parameters { function_scope = function_scope.declare( identifier: parameter.name, withValue: (parameter.type, .none)) } let maybe_function_body = BlockStatement.Compile( node: body, withContext: context.update(newInstances: function_scope).update( newExpectation: function_type)) guard case .Ok((let parsed_function_body, _)) = maybe_function_body else { return .Error(maybe_function_body.error()!) } function_body = (parsed_function_body as! BlockStatement) } else { // If we are in an extern context, no body is okay! if !context.extern_context { return Result.Error( ErrorWithLocation( sourceLocation: function_declaration_node.toSourceLocation(), withError: "Missing function declaration component")) } } let function_declaration = Declaration( TypedIdentifier( id: function_name, withType: P4QualifiedType( FunctionDeclaration( named: function_name, ofType: function_type, withParameters: function_parameters, withBody: function_body)))) // Do not use the updated context returned by parsing the body // and do not use the function_scope, either. // And, do not update the context if we are compiling in an // extern context -- the wrapping extern declaration will take care of that. return .Ok( ( function_declaration, context.extern_context ? context : context.update( newTypes: context.types.declare( identifier: function_name, withValue: function_declaration.identifier.type.baseType()) ) )) } } extension P4Struct: CompilableDeclaration { static public func Compile( node: Node, withContext context: CompilerContext ) -> Result<(Declaration, CompilerContext)?> { let struct_declaration_node = node.child(at: 0)! var walker = Walker(node: struct_declaration_node) var currentNode: Node? = .none #SkipUnlessNodeType(node: struct_declaration_node, type: "struct_declaration") // Skip the keyword struct walker.next() #MustOr( result: currentNode, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: struct_declaration_node.toSourceLocation(), withError: "Missing function declaration component"))) // The name of the struct type. let maybe_struct_identifier = Identifier.Compile( node: currentNode!, withContext: context) guard case Result.Ok(let struct_identifier) = maybe_struct_identifier else { return Result.Error(maybe_struct_identifier.error()!) } walker.next() // Skip the '{' walker.next() #MustOr( result: currentNode, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: struct_declaration_node.toSourceLocation(), withError: "Missing function declaration component"))) // If there are no fields, it will be a "}" if currentNode!.nodeType == "}" { let struc = Declaration( TypedIdentifier( id: struct_identifier, withType: P4QualifiedType( P4Struct(withName: struct_identifier, andFields: P4StructFields([]))))) return Result.Ok( ( struc, context.extern_context ? context : context.update( newTypes: context.types.declare( identifier: struct_identifier, withValue: struc.identifier.type.baseType())) )) } var parse_errs: (any Errorable)? = .none var current_context = context var parsed_fields: [P4StructFieldIdentifier] = Array() if currentNode!.nodeType == "struct_declaration_fields" { currentNode!.enumerateNamedChildren { declaration_field in switch VariableDeclarationStatement.Compile( node: declaration_field, withContext: current_context) { case .Ok((let declaration, let updated_context)): let variable_declaration = declaration as! VariableDeclarationStatement parsed_fields.append( P4StructFieldIdentifier( id: variable_declaration.identifier, withType: variable_declaration.initializer.type() )) current_context = updated_context case .Error(let e): parse_errs = if let e = parse_errs { parse_errs?.append(error: e) } else { e } } } } if let parse_errs = parse_errs { return .Error(ErrorWithLabel("Error(s) parsing select cases", parse_errs)) } let declared_struct = Declaration( TypedIdentifier( id: struct_identifier, withType: P4QualifiedType( P4Struct( withName: struct_identifier, andFields: P4StructFields(parsed_fields))))) return .Ok( ( declared_struct, current_context.extern_context ? current_context : current_context.update( newTypes: current_context.types.declare( identifier: struct_identifier, withValue: declared_struct.identifier.type.baseType())) )) } } extension P4Lang.Parser: CompilableDeclaration { public static func Compile( node: Node, withContext context: CompilerContext ) -> Result<(Declaration, CompilerContext)?> { let parser_node = node #SkipUnlessNodeType(node: parser_node, type: "parserDeclaration") var current_context = context var walker = Walker(node: parser_node) var current_node: Node? = .none #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: parser_node.toSourceLocation(), withError: "Missing elements of parser declaration"))) if current_node!.nodeType != "parserType" { return .Error( ErrorWithLocation( sourceLocation: current_node!.toSourceLocation(), withError: "Missing type for parser declaration")) } let type_node = current_node var parser_name: Common.Identifier? = .none /// TODO: Handle parser parameter lists. var parameter_list = ParameterList() do { var type_node_walker = Walker(node: type_node!) var type_node_child: Node? = .none #MustOr( result: type_node_child, thing: type_node_walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: parser_node.toSourceLocation(), withError: "Missing elements of parser type in parser declaration"))) if type_node_child!.nodeType == "annotations" { return .Error( ErrorWithLocation( sourceLocation: type_node_child!.toSourceLocation(), withError: "Annotations in parser type are not yet handled.")) // Will increment indexes here. } type_node_walker.next() #MustOr( result: type_node_child, thing: type_node_walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: type_node_child!.toSourceLocation(), withError: "Missing name in parser type declaration"))) switch Identifier.Compile(node: type_node_child!, withContext: current_context) { case .Ok(let id): parser_name = id case .Error(let e): return .Error(e) } type_node_walker.next() #MustOr( result: type_node_child, thing: type_node_walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: type_node_child!.toSourceLocation(), withError: "Missing parser parameters"))) switch ParameterList.Compile(node: type_node_child!, withContext: current_context) { case .Ok(let (parsed_parameter_list, updated_context)): parameter_list = parsed_parameter_list current_context = updated_context case .Error(let e): return .Error(e) } } // Now, let's put the parameters into scope. for parameter in parameter_list.parameters { current_context = current_context.update( newInstances: current_context.instances.declare( identifier: parameter.name, withValue: (parameter.type, .none))) } walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: parser_node.toSourceLocation(), withError: "Missing parser declaration component"))) walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: parser_node.toSourceLocation(), withError: "Missing elements of parser declaration"))) if current_node!.nodeType == "parserLocalElements" { return .Error( ErrorWithLocation( sourceLocation: current_node!.toSourceLocation(), withError: "Parser Local Elements are not yet handled.")) // Will increment indexes here. } #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: parser_node.toSourceLocation(), withError: "Missing body of parser declaration"))) if current_node!.nodeType != "parserStates" { return .Error(Error(withMessage: "Missing parser states in parser declaration")) } /// TODO: Handle extern parsers. switch SpecialCompilers.Compile( withName: parser_name!, withParameters: parameter_list, node: current_node!, withContext: current_context) { case Result.Ok((let parser, let updated_context)): let parser_declaration = Declaration( TypedIdentifier(id: parser.name, withType: P4QualifiedType(parser))) // Create a new context with the name of the parser that was just compiled in scope. return .Ok( ( parser_declaration, context.extern_context ? context : updated_context.update( newTypes: updated_context.types.declare(identifier: parser.name, withValue: parser)) )) case Result.Error(let error): return .Error(error) } } } extension Control: CompilableDeclaration { public static func Compile( node: SwiftTreeSitter.Node, withContext context: CompilerContext ) -> Common.Result<(Declaration, CompilerContext)?> { #SkipUnlessNodeType(node: node, type: "control_declaration") var walker = Walker(node: node) var current_node: Node? = .none var local_context = context walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing control declaration component"))) guard case .Ok(let control_name) = Identifier.Compile( node: current_node!, withContext: local_context) else { return Result.Error( Error(withMessage: "Could not parse a parameter name from \(current_node!.text!)")) } walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing control declaration component"))) let maybe_control_parameters = ParameterList.Compile( node: current_node!, withContext: local_context) guard case .Ok((let control_parameters, let updated_context)) = maybe_control_parameters else { return .Error(maybe_control_parameters.error()!) } local_context = updated_context // Before continuing, make sure to put the parameters into context. var control_scope = local_context.instances.enter() for parameter in control_parameters.parameters { control_scope = control_scope.declare( identifier: parameter.name, withValue: (parameter.type, .none)) } local_context = local_context.update(newInstances: control_scope) walker.next() // Skip the '{' walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Declaration, CompilerContext)?>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing control declaration component"))) var actions: [Action] = Array() var tables: [Table] = Array() var apply: ApplyStatement? = .none // Because the final child // is the '}'. // \/\/ let body_parse_results = walker.overUntil(n: node.childCount - 1) { current_node in if current_node.nodeType == "action_declaration" { let maybe_action_declaration = Action.Compile( node: current_node, withContext: local_context) guard case .Ok((let action_declaration, let updated_context)) = maybe_action_declaration else { return .Error(maybe_action_declaration.error()!) } actions.append(action_declaration) local_context = updated_context // Now, add the declaration into the context. local_context = local_context.update( newTypes: local_context.types.declare( identifier: action_declaration.name, withValue: action_declaration)) } else if current_node.nodeType == "table_declaration" { let maybe_table_declaration = Table.Compile( node: current_node, withContext: local_context) guard case .Ok((let table_declaration, let updated_context)) = maybe_table_declaration else { return .Error(maybe_table_declaration.error()!) } tables.append(table_declaration) local_context = updated_context } else if current_node.nodeType == "apply_statement" { // When we see an apply, that is it for the actions and the tables. let maybe_apply_statement = ApplyStatement.Compile( node: current_node, withContext: local_context) guard case .Ok((let apply_statement, let updated_context)) = maybe_apply_statement else { return .Error(maybe_apply_statement.error()!) } local_context = updated_context apply = (apply_statement as! ApplyStatement) // The apply is the last thing in a control declaration. // But, that is handled by the compiler. } else { return .Error( ErrorWithLocation( sourceLocation: current_node.toSourceLocation(), withError: "Uknown node type in control declaration")) } return .Ok(()) } if case .Error(let e) = body_parse_results { return .Error(e) } // There should only be a single table! /// TODO: Check the semantics here. if tables.count > 1 { /// TODO: Make this error message better. /// IDEA: Add a "compilation context" for the error message into the `CompilationContext` // that can be retrieved to make the error messages nicer. return .Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "More than one table in control declaration")) } // Check to make sure that there is an apply. guard let apply = apply else { return .Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing apply in control declaration" )) } let control = Control( named: control_name, withParameters: control_parameters, withTable: tables[0], withActions: Actions(withActions: actions), withApply: apply) let declared_control = Declaration( TypedIdentifier( id: control_name, withType: P4QualifiedType(control))) // Don't forget to add the newly declared Control to the instance that we were given // (and not the one that we entered to do the parsing of this Control). return .Ok( ( declared_control, context.extern_context ? context : context.update( newTypes: context.types.declare( identifier: control_name, withValue: control)) )) } } extension Action: Compilable { public typealias T = Action public static func Compile( node: SwiftTreeSitter.Node, withContext context: CompilerContext ) -> Common.Result<(Action, CompilerContext)> { #RequireNodeType( node: node, type: "action_declaration", nice_type_name: "Action Declaration") var walker = Walker(node: node) var current_node: Node? = .none var current_context = context // Skip action keyword walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Action, CompilerContext)>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing action declaration component" )) ) guard case .Ok(let action_name) = Identifier.Compile( node: current_node!, withContext: current_context) else { return Result.Error( Error(withMessage: "Could not parse an action name from \(current_node!.text!)")) } walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Action, CompilerContext)>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing action declaration component" )) ) let maybe_action_parameters = ParameterList.Compile( node: current_node!, withContext: current_context) guard case .Ok((let action_parameters, let updated_context)) = maybe_action_parameters else { return .Error(maybe_action_parameters.error()!) } current_context = updated_context // Check whether the parameters are in the proper order. let remaining_parameters = action_parameters.parameters.drop(while: { $0.type.direction() != .none }) if remaining_parameters.contains(where: { $0.type.direction() != .none }) { return .Error( ErrorWithLocation( sourceLocation: current_node!.toSourceLocation(), withError: "All parameters with direction must precede directionless parameters")) } walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Action, CompilerContext)>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing action declaration component" )) ) // Add the parameters into scope. var function_scope = context.instances.enter() for parameter in action_parameters.parameters { function_scope = function_scope.declare( identifier: parameter.name, withValue: (parameter.type, .none)) } let maybe_action_body = BlockStatement.Compile( node: current_node!, withContext: context.update(newInstances: function_scope)) guard case .Ok((let action_body, _)) = maybe_action_body else { return .Error(maybe_action_body.error()!) } /// TODO: Actions cannot contain switches! return .Ok( ( Action( named: action_name, withParameters: action_parameters, withBody: (action_body as! BlockStatement)), current_context )) } } extension TableKeyEntry: Compilable { public typealias T = TableKeyEntry public static func Compile( node: SwiftTreeSitter.Node, withContext context: CompilerContext ) -> Common.Result<(TableKeyEntry, CompilerContext)> { #RequireNodeType( node: node, type: "table_key_entry", nice_type_name: "Table Key Entry") var walker = Walker(node: node) var current_node: Node? = .none let current_context = context #MustOr( result: current_node, thing: walker.getNext(), or: Result<(TableKeyEntry, CompilerContext)>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing table key entry declaration component"))) let maybe_keyset_expression = KeysetExpression.compile( node: current_node!, withContext: current_context) guard case .Ok(let keyset_expression) = maybe_keyset_expression else { return Result.Error(maybe_keyset_expression.error()!) } walker.next() // Skip the ':' walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(TableKeyEntry, CompilerContext)>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing table key entry declaration component"))) let maybe_match_type = TableKeyMatchType.Compile( node: current_node!, withContext: current_context) guard case .Ok((let match_type, _)) = maybe_match_type else { return .Error(maybe_match_type.error()!) } return .Ok((TableKeyEntry(keyset_expression as! KeysetExpression, match_type), current_context)) } } extension TableKeyMatchType: Compilable { public typealias T = TableKeyMatchType public static func Compile( node: SwiftTreeSitter.Node, withContext context: CompilerContext ) -> Common.Result<(TableKeyMatchType, CompilerContext)> { #RequireNodeType( node: node, type: "table_key_match_type", nice_type_name: "Table Key Match Type") if node.text! == "exact" { return .Ok((TableKeyMatchType.Exact, context)) } return .Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "\(node.text!) is not a valid match type)")) } } extension TableKeys: Compilable { public typealias T = TableKeys public static func Compile( node: SwiftTreeSitter.Node, withContext context: CompilerContext ) -> Common.Result<(TableKeys, CompilerContext)> { #RequireNodeType( node: node, type: "table_keys", nice_type_name: "Table Keys") var walker = Walker(node: node) // Skip the // keys = { // 1 2 3 walker.next() // 1 walker.next() // 2 walker.next() // 3 var current_node: Node? = .none #MustOr( result: current_node, thing: walker.getNext(), or: Result<(TableKeys, CompilerContext)>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing table keys declaration component in control declaration")) ) let (keys, errors) = walker.try_map(n: node.childCount - 1, onlyNamed: true) { current_node in return switch TableKeyEntry.Compile(node: current_node, withContext: context) { case .Ok((let keyset_expression, _)): .Ok(keyset_expression) case .Error(let e): .Error(e) } } if !errors.isEmpty { return .Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Error(s) parsing table key: " + (errors.map { error in return "\(error.msg())" }.joined(separator: ";")))) } return .Ok((TableKeys(withEntries: keys), context)) } } extension TableActionsProperty: Compilable { public typealias T = TableActionsProperty public static func Compile( node: SwiftTreeSitter.Node, withContext context: CompilerContext ) -> Common.Result<(TableActionsProperty, CompilerContext)> { #RequireNodeType( node: node, type: "table_actions", nice_type_name: "Table Actions") var walker = Walker(node: node) // Skip the // actions = { // 1 2 3 walker.next() // 1 walker.next() // 2 walker.next() // 3 var current_node: Node? = .none #MustOr( result: current_node, thing: walker.getNext(), or: Result<(TableActionsProperty, CompilerContext)>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing table actions declaration component in control declaration")) ) let (actions, errors) = walker.try_map(n: node.childCount - 1, onlyNamed: true) { current_node in switch Identifier.Compile(node: current_node, withContext: context) { case .Ok(let listed_action): switch context.types.lookup(identifier: listed_action) { case .Ok(let maybe_action): if maybe_action.eq(rhs: Action()) { return .Ok(TypedIdentifier(id: listed_action, withType: P4QualifiedType(maybe_action))) } return .Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "\(listed_action) does not name an action")) case .Error(let e): return .Error(e) } case .Error(let e): return .Error(e) } } if !errors.isEmpty { return .Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Error(s) parsing table actions: " + (errors.map { error in return "\(error.msg())" }.joined(separator: ";")))) } return .Ok((TableActionsProperty(actions), context)) } } extension TablePropertyList: Compilable { public typealias T = TablePropertyList public static func Compile( node: SwiftTreeSitter.Node, withContext context: CompilerContext ) -> Common.Result<(TablePropertyList, CompilerContext)> { #RequireNodeType( node: node, type: "table_property_list", nice_type_name: "Table Property List") var current_context = context var keys: [TableKeys] = Array() var actions: [TableActionsProperty] = Array() var errors: [any Errorable] = Array() node.enumerateNamedChildren { child in if child.nodeType == "table_keys" { switch TableKeys.Compile(node: child, withContext: current_context) { case .Ok((let table_key, let updated_context)): current_context = updated_context keys.append(table_key) case .Error(let e): errors.append(e) } } else if child.nodeType == "table_actions" { switch TableActionsProperty.Compile(node: child, withContext: current_context) { case .Ok((let table_action_property, let updated_context)): current_context = updated_context actions.append(table_action_property) case .Error(let e): errors.append(e) } } else { errors.append( ErrorWithLocation( sourceLocation: child.toSourceLocation(), withError: "Uknown node type in control declaration")) } } if !errors.isEmpty { return .Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Error(s) parsing property list: " + (errors.map { error in return "\(error.msg())" }.joined(separator: ";")))) } // There should be only one table keys! if keys.count > 1 { // Todo: Make this error message better. return .Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "More than one key set in table property list")) } // There should be only one table actions! if actions.count > 1 { // Todo: Make this error message better. return .Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "More than one actions in table property list")) } if actions.isEmpty { actions.append(TableActionsProperty()) } return .Ok((TablePropertyList(withActions: actions[0], withKeys: keys[0]), current_context)) } } extension Table: Compilable { public typealias T = Table public static func Compile( node: SwiftTreeSitter.Node, withContext context: CompilerContext ) -> Common.Result<(Table, CompilerContext)> { let table_declaration_node = node #RequireNodeType( node: table_declaration_node, type: "table_declaration", nice_type_name: "Table Declaration") var walker = Walker(node: table_declaration_node) var current_node: Node? = .none let current_context = context walker.next() // Skip the XXX? #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Table, CompilerContext)>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing table declaration component") )) guard case .Ok(let table_name) = Identifier.Compile( node: current_node!, withContext: current_context) else { return Result.Error( Error(withMessage: "Could not parse a table name from \(current_node!.text!)")) } walker.next() // Skip the '{' walker.next() #MustOr( result: current_node, thing: walker.getNext(), or: Result<(Table, CompilerContext)>.Error( ErrorWithLocation( sourceLocation: node.toSourceLocation(), withError: "Missing table declaration component") )) let maybe_table_property_list = TablePropertyList.Compile( node: current_node!, withContext: current_context) guard case .Ok((let table_property_list, _)) = maybe_table_property_list else { return Result.Error(maybe_table_property_list.error()!) } return .Ok( (Table(withName: table_name, withPropertyList: table_property_list), current_context)) } } extension ExternDeclaration: CompilableDeclaration { public static func Compile( node: SwiftTreeSitter.Node, withContext context: CompilerContext ) -> Common.Result<(Declaration, CompilerContext)?> { let extern_declaration_node = node #RequireNodeType( node: extern_declaration_node, type: "extern_declaration", nice_type_name: "Extern Declaration") let declaration_node = extern_declaration_node.child(at: 1)! #RequireNodeType( node: declaration_node, type: "declaration", nice_type_name: "Declaration") let declarationed_node = declaration_node.child(at: 0)! let maybe_declared = Declaration.Compile( node: declarationed_node, withContext: context.update(newExtern: true)) guard case .Ok(let maybe_declared) = maybe_declared else { return .Error(maybe_declared.error()!) } guard case .some((let declared, _)) = maybe_declared else { return .Ok(.none) } // Before we are okay with this declaration, it must already be registered as an extern // with the matching "stuff". let found_ffi = context.ffis.first { ffi in ffi.type().baseType().eq(rhs: declared.identifier.type.baseType()) } guard let found_ffi = found_ffi else { return .Error( ErrorWithLocation( sourceLocation: declarationed_node.toSourceLocation(), withError: "Could not find a foreign function that matches the extern declaration (\(declared))")) } let extern_declaration = Declaration(extern: declared, ffi: found_ffi) return .Ok( ( extern_declaration, context.update( newExterns: context.externs.declare( identifier: declared.identifier, withValue: extern_declaration)) )) } }