// p4rse, Copyright 2026, Will Hawkins
//
// This file is part of p4rse.
//
// This file is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
import Common
import P4Lang
import P4Runtime
import SwiftTreeSitter
import TreeSitterExtensions
import TreeSitterP4
extension Statement: Compilable {
public typealias C = P4Statement
public static func Compile(
node: SwiftTreeSitter.Node, withContext context: CompilerContext
) -> Result {
if node.nodeType != "parserStatement" && node.nodeType != "statement" {
return Result.Error(
ErrorWithLocation(
sourceLocation: node.toSourceLocation(), withError: "Missing expected parser statement")
)
}
let statement = node.child(at: 0)!
let statementParsers: [String: CompilableStatement.Type] = [
"assignmentStatement": ParserAssignmentStatement.self,
"expressionStatement": ExpressionStatement.self,
"variableDeclaration": VariableDeclarationStatement.self,
"conditionalStatement": ConditionalStatement.self, "blockStatement": BlockStatement.self,
"return_statement": ReturnStatement.self,
]
guard let parser = statementParsers[statement.nodeType ?? ""] else {
return Result.Error(
ErrorWithLocation(
sourceLocation: statement.toSourceLocation(),
withError:
"Unparseable statement type (\(statement.nodeType ?? "Unknown Statement Type"))"))
}
switch parser.CompileStatement(node: statement, withContext: context) {
case Result.Ok(let parsed):
return .Ok(parsed)
case Result.Error(let e):
return .Error(
ErrorWithLocation(
sourceLocation: node.toSourceLocation(),
withError: "Failed to parse a statement element: \(e)"))
}
}
}
extension LocalElements: Compilable {
public typealias C = P4Statement
public static func Compile(
node: Node, withContext context: CompilerContext
) -> Result {
let localElementsParsers: [String: CompilableStatement.Type] = [
"variableDeclaration": VariableDeclarationStatement.self
]
guard let parser = localElementsParsers[node.nodeType ?? ""] else {
return Result.Error(
ErrorWithLocation(
sourceLocation: node.toSourceLocation(),
withError: "Unparseable statement type (\(node.nodeType ?? "Unknown Statement Type"))"))
}
switch parser.CompileStatement(node: node, withContext: context) {
case Result.Ok(let parsed):
return Result.Ok(parsed)
case Result.Error(let e):
return Result.Error(Error(withMessage: "Failed to parse local element: \(e)"))
}
}
}
extension ParserState: Compilable {
public typealias C = ParserState
public static func Compile(
node: Node, withContext context: CompilerContext
) -> Result {
var walker = Walker(node: node)
var current_node: Node? = .none
guard let node_type = node.nodeType,
node_type == "parserState"
else {
return Result.Error(
ErrorWithLocation(
sourceLocation: node.toSourceLocation(),
withError: "Did not find a parser state declaration"))
}
#MustOr(
result: current_node, thing: walker.getNext(),
or: Result.Error(
ErrorWithLocation(
sourceLocation: node.toSourceLocation(),
withError: "Missing elements in parser state declaration")))
if current_node!.nodeType == "annotations" {
return Result.Error(
ErrorWithLocation(
sourceLocation: current_node!.toSourceLocation(),
withError: "Annotations in parser state are not yet handled."))
// Would increment here.
}
// Skip the keyword state
walker.next()
#MustOr(
result: current_node, thing: walker.getNext(),
or: Result.Error(
ErrorWithLocation(
sourceLocation: node.toSourceLocation(),
withError: "Missing elements in parser state declaration")))
let maybe_state_identifier = Identifier.Compile(
node: current_node!, withContext: context)
guard case Result.Ok(let state_identifier) = maybe_state_identifier else {
return Result.Error(maybe_state_identifier.error()!)
}
walker.next()
// Skip the '{'
walker.next()
#MustOr(
result: current_node, thing: walker.getNext(),
or: Result.Error(
ErrorWithLocation(
sourceLocation: node.toSourceLocation(), withError: "Missing body of state declaration")
))
var errors: (any Errorable)? = .none
var parsed_s: [P4Statement] = Array()
if current_node!.nodeType == "parserStatements" {
switch SpecialCompilers.Statements.Compile(
node: current_node!, withContext: context)
{
case .Ok(let state_statements):
parsed_s = state_statements
case .Error(let error):
errors =
if let errors = errors {
errors.append(error: error)
} else {
error
}
}
walker.next()
}
if let errors = errors {
return .Error(errors)
}
#MustOr(
result: current_node, thing: walker.getNext(),
or: Result.Error(
ErrorWithLocation(
sourceLocation: node.toSourceLocation(),
withError: "Missing transition statement of state declaration")))
return SpecialCompilers.TransitionStatement.Compile(
node: current_node!, forState: state_identifier, withStatements: parsed_s,
withContext: SpecialCompilers.Statements.effect(statements: parsed_s, context: context))
}
}