// p4rse, Copyright 2026, Will Hawkins
//
// This file is part of p4rse.
//
// This file is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
import Common
import P4Lang
import P4Runtime
import SwiftTreeSitter
import TreeSitterExtensions
import TreeSitterP4
public struct Program {
public static func Compile(_ source: String) -> Result {
return Program.Compile(source, withGlobalInstances: .none, withGlobalTypes: .none)
}
public static func Compile(
_ source: String, withGlobalInstances globalInstances: VarTypeScopes
) -> Result {
return Program.Compile(source, withGlobalInstances: globalInstances, withGlobalTypes: .none)
}
public static func Compile(
_ source: String, withGlobalInstances globalInstances: VarTypeScopes?,
withGlobalTypes globalTypes: TypeTypeScopes?
) -> Result {
let maybe_parser = ConfigureP4Parser()
guard case .Ok(let p) = maybe_parser else {
return .Error(maybe_parser.error()!)
}
let result = p.parse(source)
guard let tree = result,
!tree.isError(lang: p4lang),
!tree.containsMissing(lang: p4lang)
else {
return Result.Error(Error(withMessage: "Could not compile the P4 program"))
}
var program = P4Lang.Program()
// Set up a context for parsing.
var compilation_context = CompilerContext(withNames: VarTypeScopes().enter())
var errors: [Error] = Array()
// If the caller gave any global instances, add them here.
if let globalInstances = globalInstances {
compilation_context = compilation_context.update(newNames: globalInstances)
}
// If the caller gave any global types, add them here.
if let globalTypes = globalTypes {
compilation_context = compilation_context.update(newTypes: globalTypes)
}
result?.rootNode?.enumerateNamedChildren { declaration_node in
if declaration_node.nodeType != "declaration" {
return
}
let parser_node = declaration_node.child(at: 0)!
if parser_node.nodeType != "parserDeclaration" {
return
}
var currentChildIdx = 0
var currentChildIdxSafe = 1
var currentChild: Node? = .none
if parser_node.childCount < currentChildIdxSafe {
errors.append(
ErrorOnNode(node: parser_node, withError: "Missing elements of parser declaration"))
return
}
currentChild = parser_node.child(at: currentChildIdx)
if currentChild!.nodeType != "parserType" {
errors.append(
ErrorOnNode(node: currentChild!, withError: "Missing type for parser declaration"))
return
}
let type_node = currentChild
var parser_name: Common.Identifier? = .none
do {
// Parse the parser type (type_node)
var currentChildIdx = 0
var currentChildIdxSafe = 1
if type_node!.childCount < currentChildIdxSafe {
errors.append(
ErrorOnNode(
node: parser_node, withError: "Missing elements of parser type in parser declaration")
)
return
}
var currentChild = type_node!.child(at: currentChildIdx)
if currentChild!.nodeType == "annotations" {
errors.append(
ErrorOnNode(
node: currentChild!, withError: "Annotations in parser type are not yet handled."))
return
// Will increment indexes here.
}
// Skip the parser keyword
currentChildIdx += 1
currentChildIdxSafe += 1
if type_node!.childCount < currentChildIdxSafe {
errors.append(
ErrorOnNode(node: type_node!, withError: "Missing name in parser type declaration"))
return
}
currentChild = type_node?.child(at: currentChildIdx)
switch Identifier.Compile(node: currentChild!, withContext: compilation_context) {
case .Ok(let id): parser_name = id
case .Error(let e):
errors.append(e)
return
}
}
// It's an error if there is no parser name.
if parser_name == .none {
return
}
currentChildIdx += 1
currentChildIdxSafe += 1
if parser_node.childCount < currentChildIdxSafe {
errors.append(
ErrorOnNode(node: parser_node, withError: "Constructor parameters are not yet handled."))
return
}
if currentChild!.nodeType == "constructorParameters" {
errors.append(
ErrorOnNode(node: currentChild!, withError: "Constructor parameters are not yet handled.")
)
return
// Will increment indexes here.
}
// Skip the '{'
currentChildIdx += 1
currentChildIdxSafe += 1
if parser_node.childCount < currentChildIdxSafe {
errors.append(Error(withMessage: "Missing body of parser declaration"))
return
}
currentChild = parser_node.child(at: currentChildIdx)
if currentChild!.nodeType == "parserLocalElements" {
errors.append(
ErrorOnNode(node: currentChild!, withError: "Parser Local Elements are not yet handled."))
return
// Will increment indexes here.
}
if parser_node.childCount < currentChildIdxSafe {
errors.append(Error(withMessage: "Missing body of parser declaration"))
return
}
if currentChild!.nodeType != "parserStates" {
errors.append(Error(withMessage: "Missing parser states in parser declaration"))
return
}
switch Parser.Compile(
withName: parser_name!, node: currentChild!, withContext: compilation_context)
{
case Result.Ok((let parser, let updated_context)):
// Create a new context with the name of the parser that was just compiled in scope.
compilation_context = compilation_context.update(
newNames: updated_context.names.declare(identifier: parser.name, withValue: parser))
case Result.Error(let error): errors.append(error)
}
// Assume that there is only '}' after -- the parser guaranteed that for us!
}
if !errors.isEmpty {
return Result.Error(
Error(
withMessage: errors.map { error in
return error.msg
}.joined(separator: ";")))
}
// Any of the types that are in the top-level scope should go into the program!
program.types = Array(
compilation_context.names.map { (_, v) in
v
})
return Result.Ok(program)
}
}