81b9345c7f
Signed-off-by: Will Hawkins <hawkinsw@obs.cr>
255 lines
7.1 KiB
Swift
255 lines
7.1 KiB
Swift
// p4rse, Copyright 2026, Will Hawkins
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//
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// This file is part of p4rse.
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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import Common
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import P4Lang
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extension ParserAssignmentStatement: EvaluatableStatement {
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public func evaluate(execution: ProgramExecution) -> ProgramExecution {
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let result = self.value.evaluate(execution: execution)
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guard case Result.Ok(let value) = result else {
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return execution.setError(error: result.error()!)
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}
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let updated_scopes = execution.scopes.set(identifier: self.lvalue, withValue: value)
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execution.scopes = updated_scopes
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return execution
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}
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}
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public struct ParserStateDirectTransition: ParserStateInstance {
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public func type() -> any Common.P4Type {
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return P4ParserState.create()
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}
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public func eq(rhs: any Common.P4Value) -> Bool {
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switch rhs {
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case let state as ParserStateInstance: return currrent_state == state.state()
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default: return false
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}
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}
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public var description: String {
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return "Instance of \(currrent_state)"
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}
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public let currrent_state: ParserState
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public let next_state_identifier: Identifier
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public func execute(
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program: Common.ProgramExecution
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) -> (any ParserStateInstance, Common.ProgramExecution) {
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var program = program.enter_scope()
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for statement in currrent_state.statements {
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program = statement.evaluate(execution: program)
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}
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let res = program.scopes.lookup(identifier: next_state_identifier)
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if case .Ok(let value) = res {
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if value.type().eq(rhs: P4ParserState.create()) {
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return (value as! ParserStateInstance, program.exit_scope())
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}
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}
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program = program.setError(error: res.error()!).exit_scope()
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return (self, program.exit_scope())
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}
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public func done() -> Bool {
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return false
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}
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public func state() -> P4Lang.ParserState {
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return currrent_state
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}
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}
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public struct ParserStateNoTransition: ParserStateInstance {
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public func type() -> any Common.P4Type {
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return P4ParserState.create()
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}
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public func eq(rhs: any Common.P4Value) -> Bool {
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switch rhs {
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case let state as ParserStateInstance: return currrent_state == state.state()
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default: return false
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}
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}
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public var description: String {
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return "Instance of \(currrent_state)"
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}
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public let currrent_state: ParserState
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public func execute(
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program: Common.ProgramExecution
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) -> (any ParserStateInstance, Common.ProgramExecution) {
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return (self, program)
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}
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public func done() -> Bool {
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return true
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}
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public func state() -> P4Lang.ParserState {
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return currrent_state
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}
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}
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public struct ParserStateSelectTransition: ParserStateInstance {
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public func type() -> any Common.P4Type {
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return P4ParserState.create()
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}
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public func eq(rhs: any Common.P4Value) -> Bool {
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switch rhs {
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case let state as ParserStateInstance: return currrent_state == state.state()
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default: return false
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}
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}
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public var description: String {
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return "Instance of \(currrent_state)"
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}
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public func execute(
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program: Common.ProgramExecution
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) -> (any ParserStateInstance, Common.ProgramExecution) {
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var program = program.enter_scope()
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// First, evaluate the statements.
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for statement in currrent_state.statements {
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program = statement.evaluate(execution: program)
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}
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let res = self.selectExpression.evaluate(execution: program)
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if case .Ok(let value) = res {
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if value.type().eq(rhs: P4ParserState.create()) {
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return (value as! ParserStateInstance, program.exit_scope())
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}
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}
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program = program.setError(error: res.error()!).exit_scope()
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return (self, program.exit_scope())
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}
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public func done() -> Bool {
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return false
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}
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public func state() -> P4Lang.ParserState {
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return currrent_state
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}
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public let selectExpression: SelectExpression
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public let currrent_state: ParserState
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}
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extension ParserState: Compilable {
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public typealias ToCompile = ParserState
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public typealias Compiled = ParserStateInstance
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public static func compile(_ state: ToCompile) -> Result<Compiled> {
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if state.direct_transition(),
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let transition_statement = state.transition
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{
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return .Ok(
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ParserStateDirectTransition(
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currrent_state: state, next_state_identifier: transition_statement.next_state!))
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}
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if let transition_select_statement = state.transition,
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let transition_select_expression = transition_select_statement.transition_expression
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{
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return .Ok(
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ParserStateSelectTransition(
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selectExpression: transition_select_expression, currrent_state: state))
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}
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return .Error(Error(withMessage: "Invalid parser state: No meaningful transition"))
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}
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}
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extension ParserStates: Compilable {
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public typealias ToCompile = ParserStates
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public typealias Compiled = (ParserStateInstance, [ParserStateInstance])
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public static func compile(_ parser: ToCompile) -> Result<Compiled> {
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var compiled_states: [ParserStateInstance] = Array()
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compiled_states.append(ParserStateNoTransition(currrent_state: accept))
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compiled_states.append(ParserStateNoTransition(currrent_state: reject))
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var start_state: ParserStateInstance? = .none
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// TODO: We assume that states are in transition-order!
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for state in parser.states {
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switch ParserState.compile(state) {
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case .Ok(let compiled):
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if compiled.state().state == Identifier(name: "start") {
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start_state = compiled
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}
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compiled_states.append(compiled)
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case .Error(let e): return .Error(e)
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}
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}
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// Now, find the start state:
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if let start_state = start_state {
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return .Ok((start_state, compiled_states))
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} else {
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return .Error(Error(withMessage: "No start state defined"))
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}
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}
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}
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public class ParserInstance: ProgramExecution {
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let states: [ParserStateInstance]
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let start_state: ParserStateInstance
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public init(start: ParserStateInstance, states: [ParserStateInstance]) {
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start_state = start
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self.states = states
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}
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public override var description: String {
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return "Execution: \(super.description)\nStates: \(states)"
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}
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}
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extension ParserInstance: Compilable {
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public typealias ToCompile = Parser
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public typealias Compiled = ParserInstance
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public static func compile(_ parser: ToCompile) -> Result<Compiled> {
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return switch ParserStates.compile(parser.states) {
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case .Ok(let (start_state, states)):
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Result.Ok(ParserInstance(start: start_state, states: states))
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case .Error(let e): Result.Error(e)
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}
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}
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}
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