Files
gp4/Sources/P4Lang/Parser.swift
T
Will Hawkins 6ff7c5175d Make Formatter Happy
Signed-off-by: Will Hawkins <hawkinsw@obs.cr>
2026-03-20 04:30:07 -04:00

225 lines
5.4 KiB
Swift

// p4rse, Copyright 2026, Will Hawkins
//
// This file is part of p4rse.
//
// This file is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <https://www.gnu.org/licenses/>.
import Common
public struct LocalElements {
}
public struct LocalElement {
}
public struct ParserAssignmentStatement {
public let lvalue: EvaluatableLValueExpression
public let value: EvaluatableExpression
public init(
withLValue lvalue: EvaluatableLValueExpression, withValue value: EvaluatableExpression
) {
self.lvalue = lvalue
self.value = value
}
}
/// A P4 Parser State
///
/// Note: A P4 Parser State is both a type and a value.
public class ParserState: P4Type, P4Value, Equatable, CustomStringConvertible {
public static func == (lhs: ParserState, rhs: ParserState) -> Bool {
return lhs.state == rhs.state
}
public func eq(rhs: any Common.P4Type) -> Bool {
return switch rhs {
case is ParserState: true
default: false
}
}
public func type() -> any Common.P4Type {
return self
}
public func eq(rhs: any Common.P4Value) -> Bool {
return switch rhs {
case let other as ParserState: self.state == other.state
default: false
}
}
public private(set) var state: Identifier
public private(set) var statements: [EvaluatableStatement]
public var description: String {
return "Name: \(state)"
}
/// Construct a ParserState
public init(
name: Identifier, withStatements stmts: [EvaluatableStatement],
) {
state = name
statements = stmts
}
/// (private) constructor (no transition)
///
/// accept and reject are the only final states and they are constructed internally.
private init(name: Identifier) {
state = name
statements = Array()
}
public func def() -> any P4Value {
return ParserState(name: Identifier(name: ""))
}
}
public class ParserStateDirectTransition: ParserState {
private let next_state: Identifier
public init(
name: Identifier, withStatements stmts: [EvaluatableStatement],
withNextState next_state: Identifier
) {
self.next_state = next_state
super.init(name: name, withStatements: stmts)
}
public override var description: String {
return "State (Name: \(super.state) (direct transition))"
}
public func get_next_state() -> Identifier {
return self.next_state
}
}
public class ParserStateNoTransition: ParserState {
public override init(name: Identifier, withStatements stmts: [any EvaluatableStatement]) {
super.init(name: name, withStatements: stmts)
}
public override var description: String {
return "State (Name: \(super.state) (no transition))"
}
}
public class ParserStateSelectTransition: ParserState {
public let selectExpression: SelectExpression
public override var description: String {
return "State (Name: \(super.state) (select transition))"
}
public init(
name: Identifier, withStatements stmts: [any EvaluatableStatement],
withTransitioniExpression te: SelectExpression
) {
self.selectExpression = te
super.init(name: name, withStatements: stmts)
}
}
nonisolated(unsafe) public let accept = ParserStateNoTransition(
name: Identifier(name: "accept"), withStatements: [])
nonisolated(unsafe) public let reject = ParserStateNoTransition(
name: Identifier(name: "reject"), withStatements: [])
public struct ParserStates {
public var states: [ParserState] = Array()
public func count() -> Int {
return states.count
}
public func find(withIdentifier id: Identifier) -> ParserState? {
for state in states {
if state.state == id {
return .some(state)
}
}
return .none
}
public init() {
self.states = Array()
}
private init(withStates states: [ParserState]) {
self.states = states
}
public func append(state: ParserState) -> ParserStates {
var new_states = self.states
new_states.append(state)
return ParserStates(withStates: new_states)
}
}
/// A P4 Parser
///
/// Note: A Parser is both a type _and_ a value.
public struct Parser: P4Type, P4Value {
public func type() -> any Common.P4Type {
return self
}
public func eq(rhs: any Common.P4Type) -> Bool {
return switch rhs {
case is Parser: true
default: false
}
}
public var states: ParserStates
public var name: Identifier
public init(withName name: Identifier) {
self.states = ParserStates()
self.name = name
}
public func findStartState() -> ParserState? {
for state in states.states {
if state.state == Identifier(name: "start") {
return state
}
}
return .none
}
public func eq(rhs: any P4Value) -> Bool {
return switch rhs {
case let other as Parser: self.name == other.name
default: false
}
}
public var description: String {
return "Parser"
}
public func def() -> any P4Value {
return Parser(withName: Identifier(name: ""))
}
}