377f40447f
update method will allow the creation of a new compilation context based on the current one with new types/names. Signed-off-by: Will Hawkins <hawkinsw@obs.cr>
191 lines
6.0 KiB
Swift
191 lines
6.0 KiB
Swift
// p4rse, Copyright 2026, Will Hawkins
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//
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// This file is part of p4rse.
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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import Common
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import P4Lang
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import P4Runtime
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import SwiftTreeSitter
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import TreeSitterExtensions
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import TreeSitterP4
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public struct Program {
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public static func Compile(_ source: String) -> Result<P4Lang.Program> {
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let maybe_parser = ConfigureP4Parser()
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guard case .Ok(let p) = maybe_parser else {
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return .Error(maybe_parser.error()!)
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}
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let result = p.parse(source)
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guard let tree = result,
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!tree.isError(lang: p4lang),
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!tree.containsMissing(lang: p4lang)
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else {
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return Result.Error(Error(withMessage: "Could not compile the P4 program"))
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}
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var program = P4Lang.Program()
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// Set up a context for parsing.
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var compilation_context = CompilerContext(withNames: LexicalScopes().enter())
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var errors: [Error] = Array()
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result?.rootNode?.enumerateNamedChildren { declaration_node in
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if declaration_node.nodeType != "declaration" {
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return
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}
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let parser_node = declaration_node.child(at: 0)!
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if parser_node.nodeType != "parserDeclaration" {
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return
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}
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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var currentChild: Node? = .none
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if parser_node.childCount < currentChildIdxSafe {
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errors.append(
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ErrorOnNode(node: parser_node, withError: "Missing elements of parser declaration"))
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return
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}
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currentChild = parser_node.child(at: currentChildIdx)
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if currentChild!.nodeType != "parserType" {
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errors.append(
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ErrorOnNode(node: currentChild!, withError: "Missing type for parser declaration"))
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return
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}
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let type_node = currentChild
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var parser_name: Common.Identifier? = .none
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do {
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// Parse the parser type (type_node)
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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if type_node!.childCount < currentChildIdxSafe {
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errors.append(
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ErrorOnNode(
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node: parser_node, withError: "Missing elements of parser type in parser declaration")
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)
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return
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}
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var currentChild = type_node!.child(at: currentChildIdx)
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if currentChild!.nodeType == "annotations" {
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errors.append(
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ErrorOnNode(
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node: currentChild!, withError: "Annotations in parser type are not yet handled."))
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return
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// Will increment indexes here.
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}
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// Skip the parser keyword
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if type_node!.childCount < currentChildIdxSafe {
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errors.append(
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ErrorOnNode(node: type_node!, withError: "Missing name in parser type declaration"))
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return
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}
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currentChild = type_node?.child(at: currentChildIdx)
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switch Identifier.Compile(node: currentChild!, withContext: compilation_context) {
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case .Ok(let id): parser_name = id
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case .Error(let e):
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errors.append(e)
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return
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}
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}
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// It's an error if there is no parser name.
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if parser_name == .none {
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return
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}
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if parser_node.childCount < currentChildIdxSafe {
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errors.append(
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ErrorOnNode(node: parser_node, withError: "Constructor parameters are not yet handled."))
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return
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}
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if currentChild!.nodeType == "constructorParameters" {
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errors.append(
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ErrorOnNode(node: currentChild!, withError: "Constructor parameters are not yet handled.")
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)
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return
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// Will increment indexes here.
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}
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// Skip the '{'
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if parser_node.childCount < currentChildIdxSafe {
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errors.append(Error(withMessage: "Missing body of parser declaration"))
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return
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}
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currentChild = parser_node.child(at: currentChildIdx)
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if currentChild!.nodeType == "parserLocalElements" {
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errors.append(
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ErrorOnNode(node: currentChild!, withError: "Parser Local Elements are not yet handled."))
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return
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// Will increment indexes here.
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}
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if parser_node.childCount < currentChildIdxSafe {
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errors.append(Error(withMessage: "Missing body of parser declaration"))
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return
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}
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if currentChild!.nodeType != "parserStates" {
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errors.append(Error(withMessage: "Missing parser states in parser declaration"))
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return
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}
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switch Parser.Compile(
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withName: parser_name!, node: currentChild!, withContext: compilation_context)
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{
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case Result.Ok((let parser, let updated_context)):
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// Create a new context with the name of the parser that was just compiled in scope.
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compilation_context = compilation_context.update(newNames: updated_context.names.declare(identifier: parser.name, withValue: parser))
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case Result.Error(let error): errors.append(error)
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}
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// Assume that there is only '}' after -- the parser guaranteed that for us!
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}
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if !errors.isEmpty {
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return Result.Error(
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Error(
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withMessage: errors.map { error in
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return error.msg
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}.joined(separator: ";")))
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}
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// Any of the types that are in the top-level scope should go into the program!
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program.types = Array(compilation_context.names)
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return Result.Ok(program)
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}
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}
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