35b2537754
Add support for directions on parameters and attributed types. The latter is necessary to support the former, but is not limited to the direction use case. An attributed type is a P4 type with attributes (like its direction, whether it is read only, etc.) Other attributes will be added in the future. Changes necessary to support attributed types include: 1. Global instances tracked during compilation are not attributed types and not simply types. 2. (future) Type checking will have to make sure that a types attributes do not affect type compatibility. Signed-off-by: Will Hawkins <hawkinsw@obs.cr>
351 lines
11 KiB
Swift
351 lines
11 KiB
Swift
// p4rse, Copyright 2026, Will Hawkins
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//
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// This file is part of p4rse.
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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import Common
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import P4Lang
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import P4Runtime
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import SwiftTreeSitter
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import TreeSitterExtensions
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import TreeSitterP4
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func parameter_list_compiler(
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node: SwiftTreeSitter.Node, withContext context: CompilerContext
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) -> Common.Result<(ParameterList, CompilerContext)> {
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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var currentChild: Node? = .none
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if node.text == ")" {
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// There are no parameters!
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return Result.Ok((ParameterList([]), context))
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}
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#RequireNodeType<Node, (ParameterList, CompilerContext)>(
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node: node, type: "parameter_list", nice_type_name: "Parameter List")
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var parameters: ParameterList = ParameterList([])
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if node.childCount < currentChildIdxSafe {
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return Result.Error(
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ErrorOnNode(node: node, withError: "Missing parameter list component"))
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}
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currentChild = node.child(at: currentChildIdx)
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if currentChild?.nodeType == "parameter_list" {
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switch parameter_list_compiler(node: currentChild!, withContext: context) {
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case .Ok(let (ps, _)):
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parameters = ps
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case .Error(let e): return Result.Error(e)
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}
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currentChildIdx += 1
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currentChildIdxSafe += 1
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}
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// We may have moved nodes, check/reset currentChild.
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if node.childCount < currentChildIdxSafe {
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return Result.Error(
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ErrorOnNode(node: node, withError: "Missing parameter list component"))
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}
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currentChild = node.child(at: currentChildIdx)
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// If this is a ')', we are done.
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if currentChild?.text == ")" {
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return Result.Ok((parameters, context))
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}
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// If this is a comma, we skip it!
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if currentChild?.text == "," {
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currentChildIdx += 1
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currentChildIdxSafe += 1
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}
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if node.childCount < currentChildIdxSafe {
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return Result.Error(
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ErrorOnNode(node: node, withError: "Missing parameter list component"))
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}
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currentChild = node.child(at: currentChildIdx)
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// Otherwise, there should be one parameter left!
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switch Parameter.Compile(node: currentChild!, withContext: context) {
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case .Ok(let (vds, updated_context)):
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return Result.Ok((parameters.addParameter(vds), updated_context))
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case .Error(let e): return Result.Error(e)
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}
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}
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extension ParameterList: Compilable {
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public typealias T = ParameterList
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public static func Compile(
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node: SwiftTreeSitter.Node, withContext context: CompilerContext
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) -> Common.Result<(ParameterList, CompilerContext)> {
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let parameter_node = node
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#RequireNodeType<Node, (ParameterList, CompilerContext)>(
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node: parameter_node, type: "parameters", nice_type_name: "Parameters")
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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// Let's eat the '(' before we start ...
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if parameter_node.childCount < currentChildIdxSafe {
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return .Error(
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ErrorOnNode(node: parameter_node, withError: "Missing '(' in parameter list component"))
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}
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if parameter_node.childCount < currentChildIdxSafe {
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return .Error(
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ErrorOnNode(node: parameter_node, withError: "Missing parameter list component"))
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}
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let currentChild = parameter_node.child(at: currentChildIdx)
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return parameter_list_compiler(node: currentChild!, withContext: context)
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}
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}
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extension Direction: Compilable {
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public typealias T = Direction
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public static func Compile(
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node: Node, withContext context: CompilerContext
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) -> Result<(Direction, CompilerContext)> {
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let direction_node = node
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#RequireNodeType<Node, (Direction, CompilerContext)>(
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node: direction_node, type: "direction", nice_type_name: "direction")
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let directions = [
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"in": Direction.In,
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"out": Direction.Out,
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"inout": Direction.InOut,
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]
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guard let parsed_direction = directions[direction_node.text!] else {
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return .Error(
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ErrorOnNode(
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node: direction_node, withError: "\(direction_node.text!) is not a valid direction"))
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}
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return .Ok((parsed_direction, context))
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}
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}
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extension Parameter: Compilable {
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public typealias T = Parameter
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public static func Compile(
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node: Node, withContext context: CompilerContext
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) -> Result<(Parameter, CompilerContext)> {
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#RequireNodeType<Node, (EvaluatableStatement, CompilerContext)>(
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node: node, type: "parameter", nice_type_name: "parameter")
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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var currentChild: Node? = .none
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if node.childCount < currentChildIdxSafe {
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return .Error(
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ErrorOnNode(node: node, withError: "Missing parameter declaration component"))
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}
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currentChild = node.child(at: currentChildIdx)
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// Annotation?
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if currentChild!.nodeType == "annotations" {
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return .Error(
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ErrorOnNode(
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node: currentChild!,
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withError: "Annotations in parameter declarations are not yet handled"))
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// Will increment indexes here.
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}
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currentChild = node.child(at: currentChildIdx)
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var direction: Direction? = .none
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// Direction?
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if currentChild!.nodeType == "direction" {
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let maybe_parsed_direction = Direction.Compile(node: currentChild!, withContext: context)
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guard case .Ok((let parsed_direction, _)) = maybe_parsed_direction else {
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return .Error(maybe_parsed_direction.error()!)
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}
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direction = parsed_direction
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currentChildIdx += 1
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currentChildIdxSafe += 1
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}
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currentChild = node.child(at: currentChildIdx)
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if currentChild!.nodeType != "typeRef" {
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return Result.Error(
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ErrorOnNode(
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node: node, withError: "Did not find type name for parameter declaration"))
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}
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guard
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case .Ok(let parameter_type) = Types.CompileType(type: currentChild!, withContext: context)
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else {
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return Result.Error(
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Error(withMessage: "Could not parse a P4 type from \(currentChild!.text!)"))
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}
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if node.childCount < currentChildIdxSafe {
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return .Error(
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ErrorOnNode(node: node, withError: "Missing parameter declaration component"))
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}
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currentChild = node.child(at: currentChildIdx)
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if currentChild!.nodeType != "identifier" {
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return Result.Error(
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ErrorOnNode(
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node: node, withError: "Did not find identifier for parameter statement"))
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}
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guard
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case .Ok(let parameter_name) = Identifier.Compile(node: currentChild!, withContext: context)
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else {
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return Result.Error(
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Error(withMessage: "Could not parse a parameter name from \(currentChild!.text!)"))
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}
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return Result.Ok(
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(
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Parameter(
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identifier: parameter_name, withType: parameter_type, withDirection: direction),
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context
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))
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}
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}
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func argument_list_compiler(
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node: SwiftTreeSitter.Node, withContext context: CompilerContext
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) -> Common.Result<(ArgumentList, CompilerContext)> {
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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var currentChild: Node? = .none
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if node.text == ")" {
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// There are no arguments!
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return Result.Ok((ArgumentList([]), context))
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}
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#RequireNodeType<Node, (ArgumentList, CompilerContext)>(
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node: node, type: "argument_list", nice_type_name: "argument List")
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var arguments: ArgumentList = ArgumentList([])
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if node.childCount < currentChildIdxSafe {
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return Result.Error(
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ErrorOnNode(node: node, withError: "Missing argument list component"))
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}
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currentChild = node.child(at: currentChildIdx)
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if currentChild?.nodeType == "argument_list" {
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switch argument_list_compiler(node: currentChild!, withContext: context) {
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case .Ok(let (ps, _)):
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arguments = ps
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case .Error(let e): return Result.Error(e)
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}
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currentChildIdx += 1
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currentChildIdxSafe += 1
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}
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// We may have moved nodes, check/reset currentChild.
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if node.childCount < currentChildIdxSafe {
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return Result.Error(
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ErrorOnNode(node: node, withError: "Missing argument list component"))
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}
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currentChild = node.child(at: currentChildIdx)
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// If this is a ')', we are done.
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if currentChild?.text == ")" {
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return Result.Ok((arguments, context))
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}
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// If this is a comma, we skip it!
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if currentChild?.text == "," {
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currentChildIdx += 1
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currentChildIdxSafe += 1
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}
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if node.childCount < currentChildIdxSafe {
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return Result.Error(
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ErrorOnNode(node: node, withError: "Missing argument list component"))
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}
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currentChild = node.child(at: currentChildIdx)
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// Otherwise, there should be one argument left!
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switch Argument.Compile(node: currentChild!, withContext: context) {
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case .Ok(let (ce, updated_context)):
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return Result.Ok(
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(arguments.addArgument(Argument(ce, atIndex: arguments.count() + 1)), updated_context))
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case .Error(let e): return Result.Error(e)
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}
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}
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extension ArgumentList: Compilable {
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public typealias T = ArgumentList
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public static func Compile(
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node: SwiftTreeSitter.Node, withContext context: CompilerContext
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) -> Common.Result<(ArgumentList, CompilerContext)> {
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let argument_node = node
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#RequireNodeType<Node, (ArgumentList, CompilerContext)>(
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node: argument_node, type: "arguments", nice_type_name: "arguments")
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var currentChildIdx = 0
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var currentChildIdxSafe = 1
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// Let's eat the '(' before we start ...
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if argument_node.childCount < currentChildIdxSafe {
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return .Error(
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ErrorOnNode(node: argument_node, withError: "Missing '(' in argument list component"))
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}
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currentChildIdx += 1
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currentChildIdxSafe += 1
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if argument_node.childCount < currentChildIdxSafe {
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return .Error(
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ErrorOnNode(node: argument_node, withError: "Missing argument list component"))
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}
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let currentChild = argument_node.child(at: currentChildIdx)
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return argument_list_compiler(node: currentChild!, withContext: context)
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}
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}
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extension Argument: Compilable {
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public typealias T = EvaluatableExpression
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public static func Compile(
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node: SwiftTreeSitter.Node, withContext context: CompilerContext
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) -> Common.Result<(EvaluatableExpression, CompilerContext)> {
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let argument_node = node
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#RequireNodeType<Node, (EvaluatableExpression, CompilerContext)>(
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node: argument_node, type: "argument", nice_type_name: "argument")
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let expression_node = node.child(at: 0)!
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return switch Expression.Compile(node: expression_node, withContext: context) {
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case .Ok(let compiled_expression): .Ok((compiled_expression, context))
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case .Error(let e): .Error(e)
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}
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}
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}
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