5cfe5532a2
Now that the old P4Type is a P4QualifiedType, it makes sense to rename the data type back to just type. Signed-off-by: Will Hawkins <hawkinsw@obs.cr>
948 lines
33 KiB
Swift
948 lines
33 KiB
Swift
// p4rse, Copyright 2026, Will Hawkins
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//
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// This file is part of p4rse.
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//
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// This file is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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import Common
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import P4Lang
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import P4Runtime
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import SwiftTreeSitter
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import TreeSitterExtensions
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import TreeSitterP4
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extension Declaration: CompilableDeclaration {
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public static func Compile(
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node: Node, withContext context: CompilerContext
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) -> Result<(Declaration, CompilerContext)?> {
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let declaration_compilers: [String: CompilableDeclaration.Type] = [
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"function_declaration": FunctionDeclaration.self,
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"control_declaration": Control.self,
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"type_declaration": P4Struct.self,
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/// ASSUME: Type declarations are struct declarations.
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"extern_declaration": ExternDeclaration.self,
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]
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guard let declaration_compiler = declaration_compilers[node.nodeType!] else {
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return .Ok(.none)
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}
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return declaration_compiler.Compile(node: node, withContext: context)
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}
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}
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extension FunctionDeclaration: CompilableDeclaration {
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public static func Compile(
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node: SwiftTreeSitter.Node, withContext context: CompilerContext
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) -> Common.Result<(Declaration, CompilerContext)?> {
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let function_declaration_node = node
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#RequireNodeType<Node, (ParameterList, CompilerContext)>(
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node: function_declaration_node, type: "function_declaration",
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nice_type_name: "Function Declaration")
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var walker = Walker(node: function_declaration_node)
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var context = context
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var current_node: Node? = .none
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#MustOr(
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result: current_node, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: function_declaration_node, withError: "Missing function declaration component")))
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let maybe_function_type = Types.CompileType(type: current_node!, withContext: context)
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guard case .Ok(let function_type) = maybe_function_type else {
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return .Error(maybe_function_type.error()!)
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}
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walker.next()
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#MustOr(
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result: current_node, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: function_declaration_node, withError: "Missing function declaration component")))
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let maybe_function_name = Identifier.Compile(node: current_node!, withContext: context)
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guard case .Ok(let function_name) = maybe_function_name else {
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return .Error(maybe_function_name.error()!)
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}
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walker.next()
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#MustOr(
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result: current_node, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: function_declaration_node, withError: "Missing function declaration component")))
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let maybe_function_parameters = ParameterList.Compile(node: current_node!, withContext: context)
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guard case .Ok((let function_parameters, let updated_context)) = maybe_function_parameters
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else {
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return .Error(maybe_function_parameters.error()!)
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}
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context = updated_context
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var function_body: BlockStatement? = .none
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walker.next()
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if let body = walker.getNext() {
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// Add the parameters into scope.
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var function_scope = context.instances.enter()
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for parameter in function_parameters.parameters {
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function_scope = function_scope.declare(
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identifier: parameter.name, withValue: parameter.type)
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}
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let maybe_function_body = BlockStatement.Compile(
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node: body,
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withContext: context.update(newInstances: function_scope).update(
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newExpectation: function_type))
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guard case .Ok((let parsed_function_body, _)) = maybe_function_body else {
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return .Error(maybe_function_body.error()!)
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}
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function_body = (parsed_function_body as! BlockStatement)
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} else {
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// If we are in an extern context, no body is okay!
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if !context.extern_context {
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return Result.Error(
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ErrorOnNode(
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node: function_declaration_node, withError: "Missing function declaration component"))
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}
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}
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let function_declaration = Declaration(
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TypedIdentifier(
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id: function_name,
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withType: P4QualifiedType(
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FunctionDeclaration(
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named: function_name, ofType: function_type, withParameters: function_parameters,
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withBody: function_body))))
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// Do not use the updated context returned by parsing the body
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// and do not use the function_scope, either.
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// And, do not update the context if we are compiling in an
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// extern context.
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return .Ok(
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(
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function_declaration,
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context.extern_context
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? context
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: context.update(
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newTypes: context.types.declare(
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identifier: function_name, withValue: function_declaration.identifier.type.baseType())
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)
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))
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}
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}
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extension P4Struct: CompilableDeclaration {
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static public func Compile(
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node: Node, withContext context: CompilerContext
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) -> Result<(Declaration, CompilerContext)?> {
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let struct_declaration_node = node.child(at: 0)!
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var walker = Walker(node: struct_declaration_node)
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var currentNode: Node? = .none
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#SkipUnlessNodeType(node: struct_declaration_node, type: "struct_declaration")
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// Skip the keyword struct
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walker.next()
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#MustOr(
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result: currentNode, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: struct_declaration_node, withError: "Missing function declaration component")))
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// The name of the struct type.
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let maybe_struct_identifier = Identifier.Compile(
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node: currentNode!, withContext: context)
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guard case Result.Ok(let struct_identifier) = maybe_struct_identifier else {
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return Result.Error(maybe_struct_identifier.error()!)
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}
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walker.next()
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// Skip the '{'
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walker.next()
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#MustOr(
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result: currentNode, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: struct_declaration_node, withError: "Missing function declaration component")))
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// If there are no fields, it will be a "}"
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if currentNode!.nodeType == "}" {
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let struc = Declaration(
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TypedIdentifier(
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id: struct_identifier,
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withType: P4QualifiedType(P4Struct(withName: struct_identifier, andFields: P4StructFields([])))))
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return Result.Ok(
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(
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struc,
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context.extern_context
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? context
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: context.update(
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newTypes: context.types.declare(
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identifier: struct_identifier, withValue: struc.identifier.type.baseType()))
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))
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}
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var parse_errs: [Error] = Array()
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var current_context = context
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var parsed_fields: [P4StructFieldIdentifier] = Array()
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if currentNode!.nodeType == "struct_declaration_fields" {
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currentNode!.enumerateNamedChildren { declaration_field in
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switch VariableDeclarationStatement.Compile(
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node: declaration_field, withContext: current_context)
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{
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case .Ok((let declaration, let updated_context)):
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let variable_declaration = declaration as! VariableDeclarationStatement
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parsed_fields.append(
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P4StructFieldIdentifier(
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id: variable_declaration.identifier, withType: variable_declaration.initializer.type()
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))
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current_context = updated_context
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case .Error(let e): parse_errs.append(e)
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}
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}
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}
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if !parse_errs.isEmpty {
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return .Error(
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Error(
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withMessage: "Error(s) parsing select cases: "
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+ (parse_errs.map { error in
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return "\(error.msg)"
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}.joined(separator: ";"))))
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}
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let declared_struct = Declaration(
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TypedIdentifier(
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id: struct_identifier,
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withType: P4QualifiedType(
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P4Struct(
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withName: struct_identifier, andFields: P4StructFields(parsed_fields)))))
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return .Ok(
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(
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declared_struct,
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current_context.extern_context
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? current_context
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: current_context.update(
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newTypes: current_context.types.declare(
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identifier: struct_identifier, withValue: declared_struct.identifier.type.baseType()))
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))
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}
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}
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extension P4Lang.Parser: CompilableDeclaration {
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public static func Compile(
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node: Node, withContext context: CompilerContext
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) -> Result<(Declaration, CompilerContext)?> {
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let parser_node = node
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#SkipUnlessNodeType<Node>(node: parser_node, type: "parserDeclaration")
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var current_context = context
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var walker = Walker(node: parser_node)
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var current_node: Node? = .none
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#MustOr(
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result: current_node, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: parser_node, withError: "Missing elements of parser declaration")))
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if current_node!.nodeType != "parserType" {
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return .Error(
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ErrorOnNode(node: current_node!, withError: "Missing type for parser declaration"))
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}
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let type_node = current_node
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var parser_name: Common.Identifier? = .none
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/// TODO: Handle parser parameter lists.
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var parameter_list = ParameterList()
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do {
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var type_node_walker = Walker(node: type_node!)
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var type_node_child: Node? = .none
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#MustOr(
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result: type_node_child, thing: type_node_walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: parser_node, withError: "Missing elements of parser type in parser declaration")))
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if type_node_child!.nodeType == "annotations" {
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return .Error(
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ErrorOnNode(
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node: type_node_child!, withError: "Annotations in parser type are not yet handled."))
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// Will increment indexes here.
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}
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type_node_walker.next()
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#MustOr(
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result: type_node_child, thing: type_node_walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: type_node_child!, withError: "Missing name in parser type declaration")))
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switch Identifier.Compile(node: type_node_child!, withContext: current_context) {
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case .Ok(let id): parser_name = id
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case .Error(let e):
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return .Error(e)
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}
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type_node_walker.next()
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#MustOr(
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result: type_node_child, thing: type_node_walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: type_node_child!, withError: "Missing parser parameters")))
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switch ParameterList.Compile(node: type_node_child!, withContext: current_context) {
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case .Ok(let (parsed_parameter_list, updated_context)):
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parameter_list = parsed_parameter_list
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current_context = updated_context
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case .Error(let e):
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return .Error(e)
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}
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}
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// Now, let's put the parameters into scope.
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for parameter in parameter_list.parameters {
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current_context = current_context.update(
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newInstances: current_context.instances.declare(
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identifier: parameter.name, withValue: parameter.type))
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}
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walker.next()
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#MustOr(
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result: current_node, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: parser_node, withError: "Missing parser declaration component")))
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walker.next()
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#MustOr(
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result: current_node, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: parser_node, withError: "Missing elements of parser declaration")))
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if current_node!.nodeType == "parserLocalElements" {
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return .Error(
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ErrorOnNode(node: current_node!, withError: "Parser Local Elements are not yet handled."))
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// Will increment indexes here.
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}
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#MustOr(
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result: current_node, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: parser_node, withError: "Missing body of parser declaration")))
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if current_node!.nodeType != "parserStates" {
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return .Error(Error(withMessage: "Missing parser states in parser declaration"))
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}
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switch Parser.Compile(
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withName: parser_name!, withParameters: parameter_list, node: current_node!,
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withContext: current_context)
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{
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case Result.Ok((let parser, let updated_context)):
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let parser_declaration = Declaration(
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TypedIdentifier(id: parser.name, withType: P4QualifiedType(parser)))
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// Create a new context with the name of the parser that was just compiled in scope.
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return .Ok(
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(
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parser_declaration,
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context.extern_context
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? context
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: context.update(
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newInstances: updated_context.instances.declare(
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identifier: parser.name, withValue: parser_declaration.identifier.type))
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))
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case Result.Error(let error): return .Error(error)
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}
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}
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}
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extension Control: CompilableDeclaration {
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public static func Compile(
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node: SwiftTreeSitter.Node, withContext context: CompilerContext
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) -> Common.Result<(Declaration, CompilerContext)?> {
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#SkipUnlessNodeType<Node>(node: node, type: "control_declaration")
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var walker = Walker(node: node)
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var current_node: Node? = .none
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var local_context = context
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walker.next()
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#MustOr(
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result: current_node, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: node, withError: "Missing control declaration component")))
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guard
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case .Ok(let control_name) = Identifier.Compile(
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node: current_node!, withContext: local_context)
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else {
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return Result.Error(
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Error(withMessage: "Could not parse a parameter name from \(current_node!.text!)"))
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}
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walker.next()
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#MustOr(
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result: current_node, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: node, withError: "Missing control declaration component")))
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let maybe_control_parameters = ParameterList.Compile(
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node: current_node!, withContext: local_context)
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guard case .Ok((let control_parameters, let updated_context)) = maybe_control_parameters
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else {
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return .Error(maybe_control_parameters.error()!)
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}
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local_context = updated_context
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// Before continuing, make sure to put the parameters into context.
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var control_scope = local_context.instances.enter()
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for parameter in control_parameters.parameters {
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control_scope = control_scope.declare(
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identifier: parameter.name, withValue: parameter.type)
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}
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local_context = local_context.update(newInstances: control_scope)
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walker.next()
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// Skip the '{'
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walker.next()
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#MustOr(
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result: current_node, thing: walker.getNext(),
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or: Result<(Declaration, CompilerContext)?>.Error(
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ErrorOnNode(
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node: node, withError: "Missing control declaration component")))
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var actions: [Action] = Array()
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var tables: [Table] = Array()
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var apply: ApplyStatement? = .none
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// Because the final child
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// is the '}'.
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// \/\/
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let body_parse_results = walker.overUntil(n: node.childCount - 1) { current_node in
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if current_node.nodeType == "action_declaration" {
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let maybe_action_declaration = Action.Compile(
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node: current_node, withContext: local_context)
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guard
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case .Ok((let action_declaration, let updated_context)) = maybe_action_declaration
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else {
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return .Error(maybe_action_declaration.error()!)
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}
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actions.append(action_declaration)
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local_context = updated_context
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// Now, add the declaration into the context.
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local_context = local_context.update(
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newTypes: local_context.types.declare(
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identifier: action_declaration.name, withValue: action_declaration))
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} else if current_node.nodeType == "table_declaration" {
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let maybe_table_declaration = Table.Compile(
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node: current_node, withContext: local_context)
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guard
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case .Ok((let table_declaration, let updated_context)) = maybe_table_declaration
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else {
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return .Error(maybe_table_declaration.error()!)
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}
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tables.append(table_declaration)
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local_context = updated_context
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} else if current_node.nodeType == "apply_statement" {
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// When we see an apply, that is it for the actions and the tables.
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let maybe_apply_statement = ApplyStatement.Compile(
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node: current_node, withContext: local_context)
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guard
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case .Ok((let apply_statement, let updated_context)) = maybe_apply_statement
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else {
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return .Error(maybe_apply_statement.error()!)
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}
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local_context = updated_context
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apply = (apply_statement as! ApplyStatement)
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// The apply is the last thing in a control declaration.
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// But, that is handled by the compiler.
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} else {
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return .Error(
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ErrorOnNode(node: current_node, withError: "Uknown node type in control declaration"))
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}
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return .Ok(())
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}
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if case .Error(let e) = body_parse_results {
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return .Error(e)
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}
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// There should only be a single table!
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/// TODO: Check the semantics here.
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if tables.count > 1 {
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/// TODO: Make this error message better.
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/// IDEA: Add a "compilation context" for the error message into the `CompilationContext`
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// that can be retrieved to make the error messages nicer.
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return .Error(
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ErrorOnNode(node: node, withError: "More than one table in control declaration"))
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}
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// Check to make sure that there is an apply.
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|
guard let apply = apply else {
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return .Error(
|
|
ErrorOnNode(node: node, withError: "Missing apply in control declaration"))
|
|
}
|
|
|
|
let declared_control =
|
|
Declaration(
|
|
TypedIdentifier(
|
|
id: control_name,
|
|
withType: P4QualifiedType(
|
|
Control(
|
|
named: control_name, withParameters: control_parameters, withTable: tables[0],
|
|
withActions: Actions(withActions: actions), withApply: apply))))
|
|
|
|
// Don't forget to add the newly declared Control to the instance that we were given
|
|
// (and not the one that we entered to do the parsing of this Control).
|
|
return .Ok(
|
|
(
|
|
declared_control,
|
|
context.extern_context
|
|
? context
|
|
: context.update(
|
|
newInstances: context.instances.declare(
|
|
identifier: control_name, withValue: declared_control.identifier.type))
|
|
))
|
|
}
|
|
}
|
|
|
|
extension Action: Compilable {
|
|
public typealias T = Action
|
|
public static func Compile(
|
|
node: SwiftTreeSitter.Node, withContext context: CompilerContext
|
|
) -> Common.Result<(P4Lang.Action, CompilerContext)> {
|
|
#RequireNodeType<Node, (P4Type, CompilerContext)>(
|
|
node: node, type: "action_declaration", nice_type_name: "Action Declaration")
|
|
|
|
var walker = Walker(node: node)
|
|
var current_node: Node? = .none
|
|
var current_context = context
|
|
|
|
// Skip action keyword
|
|
walker.next()
|
|
|
|
#MustOr(
|
|
result: current_node, thing: walker.getNext(),
|
|
or: Result<(P4Lang.Action, CompilerContext)>.Error(
|
|
ErrorOnNode(node: node, withError: "Missing action declaration component"))
|
|
)
|
|
|
|
guard
|
|
case .Ok(let action_name) = Identifier.Compile(
|
|
node: current_node!, withContext: current_context)
|
|
else {
|
|
return Result.Error(
|
|
Error(withMessage: "Could not parse an action name from \(current_node!.text!)"))
|
|
}
|
|
|
|
walker.next()
|
|
#MustOr(
|
|
result: current_node, thing: walker.getNext(),
|
|
or: Result<(P4Lang.Action, CompilerContext)>.Error(
|
|
ErrorOnNode(node: node, withError: "Missing action declaration component"))
|
|
)
|
|
|
|
let maybe_action_parameters = ParameterList.Compile(
|
|
node: current_node!, withContext: current_context)
|
|
guard case .Ok((let action_parameters, let updated_context)) = maybe_action_parameters
|
|
else {
|
|
return .Error(maybe_action_parameters.error()!)
|
|
}
|
|
current_context = updated_context
|
|
|
|
walker.next()
|
|
#MustOr(
|
|
result: current_node, thing: walker.getNext(),
|
|
or: Result<(P4Lang.Action, CompilerContext)>.Error(
|
|
ErrorOnNode(node: node, withError: "Missing action declaration component"))
|
|
)
|
|
|
|
// Add the parameters into scope.
|
|
var function_scope = context.instances.enter()
|
|
for parameter in action_parameters.parameters {
|
|
function_scope = function_scope.declare(
|
|
identifier: parameter.name, withValue: parameter.type)
|
|
}
|
|
|
|
let maybe_action_body = BlockStatement.Compile(
|
|
node: current_node!, withContext: context.update(newInstances: function_scope))
|
|
guard case .Ok((let action_body, _)) = maybe_action_body else {
|
|
return .Error(maybe_action_body.error()!)
|
|
}
|
|
|
|
/// TODO: Actions cannot contain switches!
|
|
|
|
return .Ok(
|
|
(
|
|
Action(
|
|
named: action_name, withParameters: action_parameters,
|
|
withBody: (action_body as! BlockStatement)),
|
|
current_context
|
|
))
|
|
}
|
|
}
|
|
|
|
extension TableKeyEntry: Compilable {
|
|
public typealias T = TableKeyEntry
|
|
public static func Compile(
|
|
node: SwiftTreeSitter.Node, withContext context: CompilerContext
|
|
) -> Common.Result<(P4Lang.TableKeyEntry, CompilerContext)> {
|
|
|
|
#RequireNodeType<Node, (P4Type, CompilerContext)>(
|
|
node: node, type: "table_key_entry", nice_type_name: "Table Key Entry")
|
|
|
|
var walker = Walker(node: node)
|
|
|
|
var current_node: Node? = .none
|
|
|
|
let current_context = context
|
|
|
|
#MustOr(
|
|
result: current_node, thing: walker.getNext(),
|
|
or: Result<(P4Lang.TableKeyEntry, CompilerContext)>.Error(
|
|
ErrorOnNode(
|
|
node: node, withError: "Missing table key entry declaration component")))
|
|
|
|
let maybe_keyset_expression = KeysetExpression.compile(
|
|
node: current_node!, withContext: current_context)
|
|
guard case .Ok(let keyset_expression) = maybe_keyset_expression else {
|
|
return Result.Error(maybe_keyset_expression.error()!)
|
|
}
|
|
|
|
walker.next()
|
|
// Skip the ':'
|
|
walker.next()
|
|
#MustOr(
|
|
result: current_node, thing: walker.getNext(),
|
|
or: Result<(P4Lang.TableKeyEntry, CompilerContext)>.Error(
|
|
ErrorOnNode(
|
|
node: node, withError: "Missing table key entry declaration component")))
|
|
|
|
let maybe_match_type = TableKeyMatchType.Compile(
|
|
node: current_node!, withContext: current_context)
|
|
guard case .Ok((let match_type, _)) = maybe_match_type else {
|
|
return .Error(maybe_match_type.error()!)
|
|
}
|
|
|
|
return .Ok((TableKeyEntry(keyset_expression as! KeysetExpression, match_type), current_context))
|
|
}
|
|
}
|
|
|
|
extension TableKeyMatchType: Compilable {
|
|
public typealias T = TableKeyMatchType
|
|
public static func Compile(
|
|
node: SwiftTreeSitter.Node, withContext context: CompilerContext
|
|
) -> Common.Result<(P4Lang.TableKeyMatchType, CompilerContext)> {
|
|
#RequireNodeType<Node, (TableKeyMatchType, CompilerContext)>(
|
|
node: node, type: "table_key_match_type", nice_type_name: "Table Key Match Type")
|
|
|
|
if node.text! == "exact" {
|
|
return .Ok((TableKeyMatchType.Exact, context))
|
|
}
|
|
return .Error(ErrorOnNode(node: node, withError: "\(node.text!) is not a valid match type)"))
|
|
}
|
|
}
|
|
|
|
extension TableKeys: Compilable {
|
|
public typealias T = TableKeys
|
|
public static func Compile(
|
|
node: SwiftTreeSitter.Node, withContext context: CompilerContext
|
|
) -> Common.Result<(P4Lang.TableKeys, CompilerContext)> {
|
|
#RequireNodeType<Node, (TableKeyMatchType, CompilerContext)>(
|
|
node: node, type: "table_keys", nice_type_name: "Table Keys")
|
|
|
|
var walker = Walker(node: node)
|
|
// Skip the
|
|
// keys = {
|
|
// 1 2 3
|
|
walker.next() // 1
|
|
walker.next() // 2
|
|
walker.next() // 3
|
|
|
|
var current_node: Node? = .none
|
|
|
|
#MustOr(
|
|
result: current_node, thing: walker.getNext(),
|
|
or: Result<(P4Lang.TableKeys, CompilerContext)>.Error(
|
|
ErrorOnNode(
|
|
node: node, withError: "Missing table keys declaration component in control declaration"))
|
|
)
|
|
|
|
let (keys, errors) = walker.try_map(n: node.childCount - 1, onlyNamed: true) { current_node in
|
|
return switch TableKeyEntry.Compile(node: current_node, withContext: context) {
|
|
case .Ok((let keyset_expression, _)): .Ok(keyset_expression)
|
|
case .Error(let e): .Error(e)
|
|
}
|
|
}
|
|
|
|
if !errors.isEmpty {
|
|
return .Error(
|
|
ErrorOnNode(
|
|
node: node,
|
|
withError: "Error(s) parsing table key: "
|
|
+ (errors.map { error in
|
|
return "\(error.msg)"
|
|
}.joined(separator: ";"))))
|
|
}
|
|
|
|
return .Ok((TableKeys(withEntries: keys), context))
|
|
}
|
|
}
|
|
|
|
extension TableActionsProperty: Compilable {
|
|
public typealias T = TableActionsProperty
|
|
public static func Compile(
|
|
node: SwiftTreeSitter.Node, withContext context: CompilerContext
|
|
) -> Common.Result<(TableActionsProperty, CompilerContext)> {
|
|
#RequireNodeType<Node, (TableActionsProperty, CompilerContext)>(
|
|
node: node, type: "table_actions", nice_type_name: "Table Actions")
|
|
|
|
var walker = Walker(node: node)
|
|
// Skip the
|
|
// actions = {
|
|
// 1 2 3
|
|
walker.next() // 1
|
|
walker.next() // 2
|
|
walker.next() // 3
|
|
|
|
var current_node: Node? = .none
|
|
|
|
#MustOr(
|
|
result: current_node, thing: walker.getNext(),
|
|
or: Result<(TableActionsProperty, CompilerContext)>.Error(
|
|
ErrorOnNode(
|
|
node: node,
|
|
withError: "Missing table actions declaration component in control declaration"))
|
|
)
|
|
|
|
let (actions, errors) = walker.try_map(n: node.childCount - 1, onlyNamed: true) {
|
|
current_node in
|
|
switch Identifier.Compile(node: current_node, withContext: context) {
|
|
case .Ok(let listed_action):
|
|
switch context.types.lookup(identifier: listed_action) {
|
|
case .Ok(let maybe_action):
|
|
if maybe_action.eq(rhs: Action()) {
|
|
return .Ok(TypedIdentifier(id: listed_action, withType: P4QualifiedType(maybe_action)))
|
|
}
|
|
return .Error(
|
|
ErrorOnNode(node: node, withError: "\(listed_action) does not name an action"))
|
|
case .Error(let e): return .Error(e)
|
|
}
|
|
case .Error(let e): return .Error(e)
|
|
}
|
|
}
|
|
|
|
if !errors.isEmpty {
|
|
return .Error(
|
|
ErrorOnNode(
|
|
node: node,
|
|
withError: "Error(s) parsing table actions: "
|
|
+ (errors.map { error in
|
|
return "\(error.msg)"
|
|
}.joined(separator: ";"))))
|
|
}
|
|
|
|
return .Ok((TableActionsProperty(actions), context))
|
|
}
|
|
}
|
|
extension TablePropertyList: Compilable {
|
|
public typealias T = TablePropertyList
|
|
public static func Compile(
|
|
node: SwiftTreeSitter.Node, withContext context: CompilerContext
|
|
) -> Common.Result<(P4Lang.TablePropertyList, CompilerContext)> {
|
|
|
|
#RequireNodeType<Node, (P4Type, CompilerContext)>(
|
|
node: node, type: "table_property_list", nice_type_name: "Table Property List")
|
|
|
|
var current_context = context
|
|
|
|
var keys: [TableKeys] = Array()
|
|
var actions: [TableActionsProperty] = Array()
|
|
var errors: [Error] = Array()
|
|
|
|
node.enumerateNamedChildren { child in
|
|
if child.nodeType == "table_keys" {
|
|
switch TableKeys.Compile(node: child, withContext: current_context) {
|
|
case .Ok((let table_key, let updated_context)):
|
|
current_context = updated_context
|
|
keys.append(table_key)
|
|
case .Error(let e): errors.append(e)
|
|
}
|
|
} else if child.nodeType == "table_actions" {
|
|
switch TableActionsProperty.Compile(node: child, withContext: current_context) {
|
|
case .Ok((let table_action_property, let updated_context)):
|
|
current_context = updated_context
|
|
actions.append(table_action_property)
|
|
case .Error(let e): errors.append(e)
|
|
}
|
|
} else {
|
|
errors.append(
|
|
ErrorOnNode(node: child, withError: "Uknown node type in control declaration"))
|
|
}
|
|
}
|
|
|
|
if !errors.isEmpty {
|
|
return .Error(
|
|
ErrorOnNode(
|
|
node: node,
|
|
withError: "Error(s) parsing property list: "
|
|
+ (errors.map { error in
|
|
return "\(error.msg)"
|
|
}.joined(separator: ";"))))
|
|
}
|
|
|
|
// There should be only one table keys!
|
|
if keys.count > 1 {
|
|
// Todo: Make this error message better.
|
|
return .Error(
|
|
ErrorOnNode(node: node, withError: "More than one key set in table property list"))
|
|
}
|
|
|
|
// There should be only one table actions!
|
|
if actions.count > 1 {
|
|
// Todo: Make this error message better.
|
|
return .Error(
|
|
ErrorOnNode(node: node, withError: "More than one actions in table property list"))
|
|
}
|
|
if actions.isEmpty {
|
|
actions.append(TableActionsProperty())
|
|
}
|
|
|
|
return .Ok((TablePropertyList(withActions: actions[0], withKeys: keys[0]), current_context))
|
|
|
|
}
|
|
}
|
|
|
|
extension Table: Compilable {
|
|
public typealias T = Table
|
|
public static func Compile(
|
|
node: SwiftTreeSitter.Node, withContext context: CompilerContext
|
|
) -> Common.Result<(P4Lang.Table, CompilerContext)> {
|
|
|
|
let table_declaration_node = node
|
|
#RequireNodeType<Node, (P4Type, CompilerContext)>(
|
|
node: table_declaration_node, type: "table_declaration", nice_type_name: "Table Declaration")
|
|
|
|
var walker = Walker(node: table_declaration_node)
|
|
|
|
var current_node: Node? = .none
|
|
|
|
let current_context = context
|
|
|
|
walker.next() // Skip the XXX?
|
|
#MustOr(
|
|
result: current_node, thing: walker.getNext(),
|
|
or: Result<(P4Lang.Table, CompilerContext)>.Error(
|
|
ErrorOnNode(
|
|
node: node, withError: "Missing table declaration component")))
|
|
|
|
guard
|
|
case .Ok(let table_name) = Identifier.Compile(
|
|
node: current_node!, withContext: current_context)
|
|
else {
|
|
return Result.Error(
|
|
Error(withMessage: "Could not parse a table name from \(current_node!.text!)"))
|
|
}
|
|
|
|
walker.next()
|
|
// Skip the '{'
|
|
walker.next()
|
|
#MustOr(
|
|
result: current_node, thing: walker.getNext(),
|
|
or: Result<(P4Lang.Table, CompilerContext)>.Error(
|
|
ErrorOnNode(
|
|
node: node, withError: "Missing table declaration component")))
|
|
|
|
let maybe_table_property_list = TablePropertyList.Compile(
|
|
node: current_node!, withContext: current_context)
|
|
guard case .Ok((let table_property_list, _)) = maybe_table_property_list else {
|
|
return Result.Error(maybe_table_property_list.error()!)
|
|
}
|
|
|
|
return .Ok(
|
|
(Table(withName: table_name, withPropertyList: table_property_list), current_context))
|
|
}
|
|
}
|
|
|
|
extension ExternDeclaration: CompilableDeclaration {
|
|
public static func Compile(
|
|
node: SwiftTreeSitter.Node, withContext context: CompilerContext
|
|
) -> Common.Result<(Declaration, CompilerContext)?> {
|
|
let extern_declaration_node = node
|
|
#RequireNodeType<Node, (Declaration, CompilerContext)>(
|
|
node: extern_declaration_node, type: "extern_declaration",
|
|
nice_type_name: "Extern Declaration")
|
|
let declaration_node = extern_declaration_node.child(at: 1)!
|
|
#RequireNodeType<Node, (Declaration, CompilerContext)>(
|
|
node: declaration_node, type: "declaration", nice_type_name: "Declaration")
|
|
let declarationed_node = declaration_node.child(at: 0)!
|
|
|
|
let maybe_declared = Declaration.Compile(
|
|
node: declarationed_node, withContext: context.update(newExtern: true))
|
|
|
|
guard case .Ok(let maybe_declared) = maybe_declared else {
|
|
return .Error(maybe_declared.error()!)
|
|
}
|
|
|
|
guard case .some((let declared, _)) = maybe_declared else {
|
|
return .Ok(.none)
|
|
}
|
|
|
|
// Before we are okay with this declaration, it must already be registered as an extern
|
|
// with the matching "stuff".
|
|
|
|
let found_ffi = context.ffis.first { ffi in
|
|
ffi.type().baseType().eq(rhs: declared.identifier.type.baseType())
|
|
}
|
|
|
|
guard let found_ffi = found_ffi else {
|
|
return .Error(
|
|
ErrorOnNode(
|
|
node: declarationed_node,
|
|
withError:
|
|
"Could not find a foreign function that matches the extern declaration (\(declared))"))
|
|
}
|
|
|
|
let extern_declaration = Declaration(extern: declared, ffi: found_ffi)
|
|
|
|
return .Ok(
|
|
(
|
|
extern_declaration,
|
|
context.update(
|
|
newExterns: context.externs.declare(
|
|
identifier: declared.identifier, withValue: extern_declaration))
|
|
))
|
|
}
|
|
}
|